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Update notes via Steam Community
Dear pilots,

We are excited to announce an update to PolyDestroyer! This update introduces the shield mechanic and two new achievements! Here's what's new:

New Features & Improvements

Shield Mechanic Added: Collect the new Shield Pick-Ups just like you do with health packs. Your ship can hold up to three shields at a time, displayed on the HUD. To activate a shield, press E on the keyboard, Y on the Xbox Controller, or Triangle on the PlayStation controller. When activated, your ship will pulse blue, indicating the shield is active for five seconds. During this time, your ship is completely immune to damage.
New Achievements: We've added two new achievements! The first is granted when you open the game, and the second is a secret. (Hint: the build number might give you a clue!) More achievements will be added soon!
Improved UI: We've revamped the Title Screen and Pause Menu to make them less cluttered and easier to navigate.
Improved HUD: The HUD layout has been updated for better readability while playing.

Bug Fixes

Fixed an issue where the ship would slow down after pausing and unpausing the game.
Fixed an issue where enemies would continue to spawn in the background if you returned to the title screen under certain conditions.

What's Next?

Stay tuned for our next update which will add the turbo mechanic and an improved way of unlocking weapons. We apologize for the delay; the weapon system needs a bit more polishing.
In the future we plan to add more ship customization, new ship weaponry, online multiplayer modes, and leaderboards.

Join the Community

PolyDestroyer is an early-access title, and your feedback is invaluable in shaping its future. As well as Discord, you can join our Steam community to stay updated on the latest developments and share your thoughts!

Thank you all for your support!

The PolyDestroyer Team.
Windows 64-bit Depot 2680041
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macOS 64-bit Depot 2680042
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Linux 64-bit Depot 2680043
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