Skip to content
Enter Submit to view all results. Ctrl+Enter View and filter in instant search.
Close ×
Search powered by Algolia
Update notes via Steam Community
Hola compadres! Through the fantastical power of putting in an hour here and an hour there comes the latest update to Super Gosu Cars!

The final vehicle is finally here along with the final driver, putting the grand total to 16 in each category! Feel the exhiliration of acceleration as The Charliot purrs away real hurrysome! Get behind the wheel as the mysterious Kal'Zongor and skid to victory making your mark!

16 vehicles and 16 drivers means 256 different combinations to try out. And with them all being available in 8 different colors that means a ludicrilous (no that's now a real word) amount of 2048 combinations. And taking into account that the year 2048 is only 24 years in the future, trying them all out and beating the game with each combination before then means you need to play the game a lot. Like, better start right now!

New Vehicle: The Charliot


This sleek wheeled feeline marks the last of the vehicles to feature in Super Gosu Cars! Just look at it go!


The Charliot is not available by default and must be unlocked.
To unlock it you must either:
  • Win gold in the Crankshaft Cup in the Four Star grand prix difficulty or higher.
  • Finish in any position in any 128 races (Time Trial, Custom Tournament or Grand Prix. Remember: Each human racer in a completed multiplayer race counts as a finish.).

New Driver: Kal'Zongor

Enigmatic racer molded in the gosu. Legend has it the mask worn by Kal'Zongor is inscribed with powerful runes that bestow the wearer incredible skill on the race track. As the developer of the game I assure you this is purely legend. No truth in it what so ever! ...or is there?

Kal'Zongor is not available by default and must be unlocked.
To unlock them you must:
  • Win gold in the Flywheel Cup in the Four Star grand prix difficulty or higher.


That's it for this update. I hope you will have fun trying out The Charliot and Kal'Zongor.


Patch notes 2024-08-16

Game Balance
  • Homing Missile hit incapacitation duration lowered from 1.6 seconds to 1.5 seconds.
  • Tesla Tower slowdown effect duration reduced from 0.8 seconds to 0.5 seconds.

Tracks
  • Petrol Plains: Adjusted barriers to avoid players going over them at a few locations.
  • Meandermire: Adjusted barriers to avoid players getting stuck in a few places.
  • Volcano Vale: Adjusted a few walls and some bumps in the road to reduce risk of snagging.

Vehicles
  • New vehicle: The Charliot

Drivers
  • New driver: Kal'Zongor

Bugs
  • Fixed an issue where some wheels of the Fire Quencher wouldn't leave skidmarks.
  • The Fire Quencher now properly unlocks at 32 finished races instead of 48.



Keep in mind that the game is still in development meaning bugs and other oddities may be present and everything about the game is subject to change. If you encounter anything you don't like (or do like!) please let me know.

Steam: https://steamcommunity.com/app/1912560/discussions/

Discord: https://discord.gg/hHKGxM6WDf

Twitter: https://twitter.com/CodebornGames

Youtube: https://www.youtube.com/@CodebornGames

Reddit: https://www.reddit.com/r/codeborn


Enjoy the update!

Love,
The Developer
Windows Depot 1912561
  • Loading history…
Ad-free Steam data for everyone since 2012
Support SteamDB • Donate or contribute
Open link