Fixes and updates
- During the final battle, the player's turn is no longer skipped more than once if the "Stand" option is chosen when the fighters have equal scores
- The bad ending is no longer triggered by ignoring the QTE after the final battle
- Ambient sounds no longer start playing twice when the character is teleported to the final location
- Movement near bottle locations in buildings is not interrupted if the bottle has already been picked up
- The freeze frame from one of the videos is not displayed when exiting the school building through the door
- The credits have been updated