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Update notes via Steam Community

Fixes and updates

  • During the final battle, the player's turn is no longer skipped more than once if the "Stand" option is chosen when the fighters have equal scores
  • The bad ending is no longer triggered by ignoring the QTE after the final battle
  • Ambient sounds no longer start playing twice when the character is teleported to the final location
  • Movement near bottle locations in buildings is not interrupted if the bottle has already been picked up
  • The freeze frame from one of the videos is not displayed when exiting the school building through the door
  • The credits have been updated
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