Here's another hotfix to address some existing issues:
New:
- The character selection system has been changed. Now you can play as a hero even if you've completed their campaign.
Fixed:
- Fixed the opening of the Vanadis final scene videos in the Glossary.
- Added a protection mechanism that skips the Vanadis final scene in case of technical issues during video playback.
- Fixed the "Battle Lust" card.
- Fixed the description of the buff from the "Knight's Shield."
- Fixed the double animation error for Sigismund's transformation and the intention icon spacing.
- Fixed the freeze issue during Sigismund's additional phase in the Spawn of Greed form when selecting a bet.
- Fixed the freeze issue when transforming certain units.
- Fixed an issue where the class/difficulty level change button might not appear in the crypt.
- Fixed several soft locks related to the final battle with Vanadis.
- Fixed an issue where the tutorial mode would activate on a regular map in story mode if the tutorial was active and started in another version of the game.
- Fixed incorrect triggering of the Armor buff of the "Armored Zombie"
- Fixed the functionality of the Firewall talent.
- Fixed the Amulet of the Orcs.
- Fixed the summoning of allies when the battlefield is full.
- Reworked the system of Ferocious cards for Bjorn.
- Fixed the functionality of Ichor on Bjorn.
- Fixed several issues that caused softlocks during battles.
- Added a description of the reward in the “Bandit Camp” event.
- Fixed the loot from the Giant Worm in the “Batch of Eggs” event.
- Fixed the functionality of the “Marauder's Blade” in the “Hide and Seek” event.
- Fixed Sigismund's transformation animation.
- Fixed the functionality of the “Blood Draw” card.
- Fixed HP changing when removing items that alter maximum health.
- Fixed the freeze in the “Caring for Ancestors” event.
- Fixed the logic of Millenis' allies' behavior.
- Fixed obtaining the quest item for Bjorn - Lense.
- Fixed Mortis' reactions in battle.
- Fixed broken intentions for Batu.
- Fixed the behavior logic of certain elite enemies.
- Fixed the "Crazy Alchemist" quest.
- Fixed the damage sound effect for the “Vessel of Deception”.
- Fixed sound positioning for pets summoned by Millenis.
- ESC key no longer closes the run completion confirmation window.
- Localization adjustments.
- Fixed an issue where "The nameless thing" caused a softlock in some battles.
- Armored Zombie will no longer steal Strength if it does not take damage from an attack.
- Debuff “Exposed” from attacks will now be applied after the attack, not after the damage is received.
- Fixed the Wolf Pack Leader.
- Fixed a softlock caused by killing Millenis' totem with worm poison.
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Changed files in this update