- Objective markers are now slightly transparent.
- Claymores now produce a warning & explosion sound. The explosion has been delayed, but will still always kill when the claymore is activated.
- Molotovs requires a lower level to unlock, Neurotoxins require a higher level to unlock.
- Added a keybind for using the chat (previously hard-coded to Enter).
- "Type to chat..." has been changed to "Press Enter to chat...", or whatever the keybind is set to.
- Chat filter has been added for handling the worst of words.
- Chat text is now easier to see, and can wrap. Character limit has been increased.
- The juggernaut can now change weapons before spawning in.
- Many underperforming attachments were buffed.
- Many underperforming weapons were buffed.
- The cost of all expensive attachments has been decreased.
- When a match ends, time is now slowed down until the game pauses.
- Smoothened the kill-cam camera movement.
- Quickplay now selects a random map and starts the game instantly rather than creating a lobby.
- Added 5 new player skins unlockable through the Neon pack.
- Added many more sight attachments for launchers.
- Added a new sight attachment (Thermal Screen) for several weapons.
- The precision stock now partially mitigates all status effects, especially stun.
- Underbarrel shotguns have been given a pump animation.
- Added a new underbarrel attachment (Disruption Rifle) that causes drones to descend and inflicts Suppression on enemies. However, it deals negligible damage. This is available on many weapons and should be an effective way to handle far-away drones.
- The Terror Car now has the nuke explosion effect rather than a missile effect to more accurately show its damage radius.
- Added "Point to Win" as a game setting.
- Removed the end-game winner text. It was buggy and no longer necessary since a scoreboard is displayed.
Bugfixes:
- Fixed an issue that caused the freecam to break the game.
- Added collision to the top of Grid.
- Improved Moon collision.
- Several text items were updated to use the correct font.
- Fixed an issue that caused the health bar to visually scale with the length of the player name.
- The XM25 no longer air-bursts on turrets.
- Fixed an issue that caused the MASS under-barrel shotgun to not fire on clients.
- Fixed an issue that caused some weapons to fire twice on clients.
- Fixed an issue that caused the game to break when attempting to exit chat.
- Current player counts were not displaying correctly. This has not been completely resolved, so player counts have been removed from the server browser.
- Fixed an issue that may have caused multiple servers to be created when pressing "quickplay" multiple times.
- Fixed an issue that caused the Terror Car to not deal any damage.
- Fixed an issue that sometimes caused vehicle weapons to fire without input.
- Fixed Soldier 5's hat so it is not transparent when viewing from the bottom.
- Fixed an issue that prevented chat from being used during the kill-cam.
Changed files in this update