Thanks for everybody’s suggestions and reports. My associate and I are taking into account as many as we can during these first busy days. Changes applied in today’s fix:
- Time during preparation mornings now doesn’t advance at all. It will also stop at 22:30 pm during nights, at that time customers will stop coming. Day end has now to be done manually by pressing the red button in the manager’s room switch. It is recommended to fill shelves during nights as it will save for next day. Feel free to report if this new behaviour has introduced any inconvenience.
- Added a temporal fix for the cases in which npcs and other players would interrupt your pricing line of sight. The minor drawback is that for now you will be able to do so through the very shelves too.
- Fixed an issue in which clients couldn’t see a store expansion when acquired.
- Fixed an issue in which checkouts higher than 100 dollars would sometimes appear bugged.
- Fixed an issue in which you could buy decoration even without funds.
- Fixed an issue in which robbers symbol above head would not appear.
- Fixed an issue in which statistics would show robbers even though they were stopped by players.
- Changed the color of some infusions bags as they looked too alike.
- Chat messages now remain several seconds longer without disappearing.
Small First Day Patch.
Update notes via Steam Community
Some depots below may not display changed files because our bot does not own the specific depot or game.
Game can be donated with a key, by sending a gift, or using curator system.
- Loading history…
Changed files in this update