The new balance patch is out of beta testing and ready to go live! Beta-related news has been moved to our Discord.
This time we’ve rebalanced every single aspect of the game, with the most attention given to foes and relics.
Changes
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Beta saves are now stored in a separate subfolder
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The Healing I battle modifier on Yaron’s and Elena the Wise’s nodes has been replaced with Full Healing.
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Added SFX for the Difficulty and Profile selection screens
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Added a new achievement!
Rebalanced heroes
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Increased Vasilisa’s base health from 40 to 50
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The Arrowhead relic (Vasilisa) now grants Armor equal to the number of Nursemaids summoned on the first turn.
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Increased Varvara’s base health from 35 to 45
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The Cap of Invisibility (Varvara) relic no longer affects the hero’s current health when cards are moved to or from your deck
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Opportunism (Varvara) is now grayed out if its cost is equal to the hero’s current AP or the hero already has this effect
Rebalanced relics available from the merchant
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A relic’s cost depends on its rarity (Uncommon relics cost 150 Gold, Rare ones cost 250 Gold, and Epic ones cost 300 Gold)
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The Rugged Helmet can now be bought from the merchant
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The Pig’s Hoof now grants 5 Gold instead of 3
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The Old Coin is now Uncommon instead of Rare and grants 50% more Gold instead of 25%
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The Wooden Jewelry Box is now Uncommon instead of Rare
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The Bosorka’s Ivy now removes 1 Health from foes, regardless of their Armor
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The Black Hand is now Uncommon instead of Epic. It makes you forget a card of your choosing at the start of the first turn and grants 2 AP (instead of making you forget a random card in your hand and granting you 2 AP at the start of every third turn)
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The Golden Charm is now Uncommon instead of Rare and heals 20% Health instead of 50%
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The Clapper is now Rare instead of Epic
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The Healer’s Pouch is now Uncommon instead of Epic
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The Ring of Oblivion is now Uncommon instead of Epic and only affects playable Attacks and Skills
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The Karkolist Oak Leaf is now Uncommon instead of Rare
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The Birchbark Scroll is now Uncommon instead of Epic
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The Soothsayer’s Orb is now Uncommon instead of Epic
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The Raven Claw is now Epic instead of Rare
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The Midnight Sun is now Rare instead of Epic
Rebalanced encounters
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The number of attackers at any given time is now limited to three (four for boss fights).
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The number of tanks (Kopitara, Ukodlak, Armored Striga) in a lineup is now limited to one (two for boss fights).
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Fixed an issue where the total width of foes in a battle could exceed the available limit.
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Minor foe lineup adjustments.
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Minor adjustments to more challenging encounters.
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Rebalanced foes
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Upon entering the Dying state, the Kikimora now returns cards to your hand instead of your Draw Deck
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The Yaga Warrior no longer deals extra damage when using Battering Ram (as opposed to dealing 2 more damage than a ranged attack as before)
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The Ukodlak’s Slash now only inflicts Bleeding when dealing health damage, as opposed to always inflicting it
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The Armored Striga now gains Armor for her Plate Armor when she appears, and she now has four Plate Armor stacks instead of five
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The Virovnik now has different intentions depending on whether or not he has Armor. His overall logic remains the same
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Swapped the ranged attack VFX between the Three-Souled Bosorka and Yaga Defiler
Bug fixes:
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Vasilisa’s Illusion no longer triggers the achievement “A Sacrifice I’m Willing to Make”
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The Vodyanoy no longer remains idle on the first turn on step 18 or higher of the Journey
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The Kikimora now returns any stolen cards after taking lethal damage from Thorns
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The Magic Bracers and Juicy Apple relics are no longer triggered by the healing available before a boss fight
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The Healer’s Belt relic now increases consumable capacity immediately when obtained
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Adept (Varvara): updated card description
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Eternal Peace (Varvara): removed incorrect tooltip
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Dual Strike, Double Down!, Wild Flax relic: fixed an issue caused by certain combinations of effects
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Fixed incorrect cost being displayed for status effects and unplayable Curses
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The selected hero’s description is always displayed on the character selection screen before a new run
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The displayed version number should now update properly when launching the new version for the first time after the update
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Adjusted the position of the card tooltip on the card selection screen when you receive a card for winning a battle
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Fixed an issue that caused the current round number to remain on screen when retrying a battle
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You can now leave the profile screen using the Esc key
Changed files in this update