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Update notes via Steam Community

The new balance patch is out of beta testing and ready to go live! Beta-related news has been moved to our Discord.
This time we’ve rebalanced every single aspect of the game, with the most attention given to foes and relics.

Changes
  • Beta saves are now stored in a separate subfolder

  • The Healing I battle modifier on Yaron’s and Elena the Wise’s nodes has been replaced with Full Healing.

  • Added SFX for the Difficulty and Profile selection screens

  • Added a new achievement!

Rebalanced heroes
  • Increased Vasilisa’s base health from 40 to 50

  • The Arrowhead relic (Vasilisa) now grants Armor equal to the number of Nursemaids summoned on the first turn.

  • Increased Varvara’s base health from 35 to 45

  • The Cap of Invisibility (Varvara) relic no longer affects the hero’s current health when cards are moved to or from your deck

  • Opportunism (Varvara) is now grayed out if its cost is equal to the hero’s current AP or the hero already has this effect

Rebalanced relics available from the merchant
  • A relic’s cost depends on its rarity (Uncommon relics cost 150 Gold, Rare ones cost 250 Gold, and Epic ones cost 300 Gold)

  • The Rugged Helmet can now be bought from the merchant

  • The Pig’s Hoof now grants 5 Gold instead of 3

  • The Old Coin is now Uncommon instead of Rare and grants 50% more Gold instead of 25%

  • The Wooden Jewelry Box is now Uncommon instead of Rare

  • The Bosorka’s Ivy now removes 1 Health from foes, regardless of their Armor

  • The Black Hand is now Uncommon instead of Epic. It makes you forget a card of your choosing at the start of the first turn and grants 2 AP (instead of making you forget a random card in your hand and granting you 2 AP at the start of every third turn)

  • The Golden Charm is now Uncommon instead of Rare and heals 20% Health instead of 50%

  • The Clapper is now Rare instead of Epic

  • The Healer’s Pouch is now Uncommon instead of Epic

  • The Ring of Oblivion is now Uncommon instead of Epic and only affects playable Attacks and Skills

  • The Karkolist Oak Leaf is now Uncommon instead of Rare

  • The Birchbark Scroll is now Uncommon instead of Epic

  • The Soothsayer’s Orb is now Uncommon instead of Epic

  • The Raven Claw is now Epic instead of Rare

  • The Midnight Sun is now Rare instead of Epic

Rebalanced encounters
  • The number of attackers at any given time is now limited to three (four for boss fights).

  • The number of tanks (Kopitara, Ukodlak, Armored Striga) in a lineup is now limited to one (two for boss fights).

  • Fixed an issue where the total width of foes in a battle could exceed the available limit.

  • Minor foe lineup adjustments.

  • Minor adjustments to more challenging encounters.

  • Rebalanced foes

  • Upon entering the Dying state, the Kikimora now returns cards to your hand instead of your Draw Deck

  • The Yaga Warrior no longer deals extra damage when using Battering Ram (as opposed to dealing 2 more damage than a ranged attack as before)

  • The Ukodlak’s Slash now only inflicts Bleeding when dealing health damage, as opposed to always inflicting it

  • The Armored Striga now gains Armor for her Plate Armor when she appears, and she now has four Plate Armor stacks instead of five

  • The Virovnik now has different intentions depending on whether or not he has Armor. His overall logic remains the same

  • Swapped the ranged attack VFX between the Three-Souled Bosorka and Yaga Defiler

Bug fixes:
  • Vasilisa’s Illusion no longer triggers the achievement “A Sacrifice I’m Willing to Make”

  • The Vodyanoy no longer remains idle on the first turn on step 18 or higher of the Journey

  • The Kikimora now returns any stolen cards after taking lethal damage from Thorns

  • The Magic Bracers and Juicy Apple relics are no longer triggered by the healing available before a boss fight

  • The Healer’s Belt relic now increases consumable capacity immediately when obtained

  • Adept (Varvara): updated card description

  • Eternal Peace (Varvara): removed incorrect tooltip

  • Dual Strike, Double Down!, Wild Flax relic: fixed an issue caused by certain combinations of effects

  • Fixed incorrect cost being displayed for status effects and unplayable Curses

  • The selected hero’s description is always displayed on the character selection screen before a new run

  • The displayed version number should now update properly when launching the new version for the first time after the update

  • Adjusted the position of the card tooltip on the card selection screen when you receive a card for winning a battle

  • Fixed an issue that caused the current round number to remain on screen when retrying a battle

  • You can now leave the profile screen using the Esc key

Windows 64-bit Depot 2727219
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