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Update notes via Steam Community
The new balance patch is out of beta testing and ready to go live! Beta-related news has been moved to our Discord.
This time we’ve rebalanced every single aspect of the game, with the most attention given to foes and relics.

Changes

  • Beta saves are now stored in a separate subfolder
  • The Healing I battle modifier on Yaron’s and Elena the Wise’s nodes has been replaced with Full Healing.
  • Added SFX for the Difficulty and Profile selection screens

  • Added a new achievement!
  • [/list]

    Rebalanced heroes

    • Increased Vasilisa’s base health from 40 to 50
    • The Arrowhead relic (Vasilisa) now grants Armor equal to the number of Nursemaids summoned on the first turn.
    • Increased Varvara’s base health from 35 to 45
    • The Cap of Invisibility (Varvara) relic no longer affects the hero’s current health when cards are moved to or from your deck
    • Opportunism (Varvara) is now grayed out if its cost is equal to the hero’s current AP or the hero already has this effect

    Rebalanced relics available from the merchant

    • A relic’s cost depends on its rarity (Uncommon relics cost 150 Gold, Rare ones cost 250 Gold, and Epic ones cost 300 Gold)
    • The Rugged Helmet can now be bought from the merchant
    • The Pig’s Hoof now grants 5 Gold instead of 3
    • The Old Coin is now Uncommon instead of Rare and grants 50% more Gold instead of 25%
    • The Wooden Jewelry Box is now Uncommon instead of Rare
    • The Bosorka’s Ivy now removes 1 Health from foes, regardless of their Armor
    • The Black Hand is now Uncommon instead of Epic. It makes you forget a card of your choosing at the start of the first turn and grants 2 AP (instead of making you forget a random card in your hand and granting you 2 AP at the start of every third turn)
    • The Golden Charm is now Uncommon instead of Rare and heals 20% Health instead of 50%
    • The Clapper is now Rare instead of Epic
    • The Healer’s Pouch is now Uncommon instead of Epic
    • The Ring of Oblivion is now Uncommon instead of Epic and only affects playable Attacks and Skills
    • The Karkolist Oak Leaf is now Uncommon instead of Rare
    • The Birchbark Scroll is now Uncommon instead of Epic
    • The Soothsayer’s Orb is now Uncommon instead of Epic
    • The Raven Claw is now Epic instead of Rare
    • The Midnight Sun is now Rare instead of Epic

    Rebalanced encounters

    [list]
  • The number of attackers at any given time is now limited to three (four for boss fights).
  • The number of tanks (Kopitara, Ukodlak, Armored Striga) in a lineup is now limited to one (two for boss fights).
  • Fixed an issue where the total width of foes in a battle could exceed the available limit.
  • Minor foe lineup adjustments.
  • Minor adjustments to more challenging encounters.
  • Rebalanced foes
  • Upon entering the Dying state, the Kikimora now returns cards to your hand instead of your Draw Deck
  • The Yaga Warrior no longer deals extra damage when using Battering Ram (as opposed to dealing 2 more damage than a ranged attack as before)
  • The Ukodlak’s Slash now only inflicts Bleeding when dealing health damage, as opposed to always inflicting it
  • The Armored Striga now gains Armor for her Plate Armor when she appears, and she now has four Plate Armor stacks instead of five
  • The Virovnik now has different intentions depending on whether or not he has Armor. His overall logic remains the same
  • [*] Swapped the ranged attack VFX between the Three-Souled Bosorka and Yaga Defiler

    Bug fixes:

    • Vasilisa’s Illusion no longer triggers the achievement “A Sacrifice I’m Willing to Make”
    • The Vodyanoy no longer remains idle on the first turn on step 18 or higher of the Journey
    • The Kikimora now returns any stolen cards after taking lethal damage from Thorns
    • The Magic Bracers and Juicy Apple relics are no longer triggered by the healing available before a boss fight
    • The Healer’s Belt relic now increases consumable capacity immediately when obtained
    • Adept (Varvara): updated card description
    • Eternal Peace (Varvara): removed incorrect tooltip
    • Dual Strike, Double Down!, Wild Flax relic: fixed an issue caused by certain combinations of effects
    • Fixed incorrect cost being displayed for status effects and unplayable Curses
    • The selected hero’s description is always displayed on the character selection screen before a new run
    • The displayed version number should now update properly when launching the new version for the first time after the update
    • Adjusted the position of the card tooltip on the card selection screen when you receive a card for winning a battle
    • Fixed an issue that caused the current round number to remain on screen when retrying a battle
    • You can now leave the profile screen using the Esc key

    Windows 64-bit Depot 2727219
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