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Update notes via Steam Community
After taking a break to recover from launch, we focused on making the game Verified on Steam Deck, while making it more fluid and fix some major issues.
  • We rebuilt all UI components that were poorly readable on SteamDeck. Which makes UI more user friendly and accessible for Steam Deck and PC as well.
  • We did a final pass on optimization to remove nasty lag spikes and FPS drops. Gameplay on PC is more fluid than ever in epic fights which is especially crucial on SteamDeck.
  • We changed the Steam API to make sure Achievements would work for MacOs user as well. Sorry about that, you should be able to redeem your Achievements if you have a save file around (if not you can find one in the forums about lost save).

Smaller changes :
  • Fixed a bug where unique keys were carried over to new games
  • Fixed an issue that caused lag and freeze after reloading the game several times. (Many thanks to xcvdgb and Zookster on discord)
  • Added the lowest difficulty chosen on the Save slot so you know which Achievement you are eligible to
  • Made it easier to skip intro (just press Enter or Escape, or Start on gamepad)

Special thanks to our friend and consultant Maxime who helped us a lot during all this process <3

Make sure not to miss our incoming projects:





Argl & Kuho

Windows Depot 1634861
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