Content Update
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Attribute more/less effects are now multiplied by each other (previously they were treated as the same numeric multiplication area)
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Damage more/less is now multiplied by each other
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Serra's passive ability now changes damage once every 0.5s (instead of per frame)
Quality update
- Adjust laser effects fired by monsters
Fix
- Fixed abnormal layer number acquisition for some chip affixs
Changed files in this update