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Update notes via Steam Community

Content Update

  • Attribute more/less effects are now multiplied by each other (previously they were treated as the same numeric multiplication area)

  • Damage more/less is now multiplied by each other

  • Serra's passive ability now changes damage once every 0.5s (instead of per frame)

Quality update

  • Adjust laser effects fired by monsters

Fix

  • Fixed abnormal layer number acquisition for some chip affixs
  • Loading history…
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