Test Branch 1.0.73506 Test 2024-08-07
Design
- Growth required for next citizen now increases quadratically after 20 growths. This makes very large population cities harder to achieve
Programming
- Moved some hardcoded AI parameters to globalsAI.xml for use by modders
UI
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All characters now have a mission to allow manually pinning and unpinning them to/from the notable characters list
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Ambitions with multiple yield types now show yield progress in the same order as defined in the ambition
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Improvements to culture tooltips
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Context menus are no longer closed when clicking on a locked tooltip
Bugs Fixed
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Fixed diplomatic missions in No Events mode
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Fixed clicking on city widget selecting units first
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Fixed click issues with family seat icon and city healthbar
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Fixed display of units in stacks
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Fixed popups not always closing when the active player changes in hotseat
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Fixed improvement recommendations showing on tiles with recommended improvement already started
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Fixed pagan religion founding notification getting sent to all players (introduced in last test)
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Fixed issue with religion founding game log
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Fixed warrior built event not popping automatically in Learn to Play 2
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Fixed character filter lists not updating immediately
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Fixed errors occuring when rapidly scrolling lists
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Fixed double-submit in file browser when input field is focused
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Fixed nested link in tutor mission links
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Text and event fixes
Changed depots in qa_internal branch