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Various adjustments to orb spawning behavior (a bit less horizontal motion and some more variance and details to its motion)
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Server performance improvements
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New categories added to builds are now wider by default
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Added a console command: deadlock_get_old_builds, which will download and print out all of the build data for your account prior to the new builds feature
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Viscous: Added a directional arrow particle effect to Goo Ball for Viscous
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Viscous: Added additional particles while using Goo Ball
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Viscous: Fixed hit detection on Puddle Punch and Goo Ball
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Viscous: Fixed Puddle Punch having 2x the range of the tooltip.
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Viscous: Fixed Puddle Punch being able to target behind puddle
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Viscous: Fixed Puddle Punch using Guardians as a surface to punch from
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Viscous: Puddle Punch Range reduced from 70m to 60m
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Viscous: Splatter now deals less damage if it hits the same target multiple times. 66% damage for the second hit, 33% damage for the third hit.
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Viscous: Splatter Cooldown from 18s to 20s
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Viscous: Splatter Base Damage from 120 to 110
08-06-2024 Update
Update notes via forums.playdeadlock.com
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Windows
Depot 1422452
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Changed files in this update