The King announces new Patch Notes!
Another season, another patch! This week we are bringing in changes to how our points system along some balance changes.
-Vish Team
-- SYSTEMS --
Matchmaker
-Increased number of "close" players from 3 to 5. This should make it easier to face higher ranked players and climb ranks.
-Increased minimum number of points gained from 10 to 10 + 10% of your opponents points.
-Decreased % of points awarded to opponents on losses.
-Updated rules on the "Rules" page in Duel's first screen to better explain how points work
-- HEROES --
Archer - NERF
-Lvl 3 damage 4 -> 3
-Lvl 3 duration 5s -> 4s
Bard - NERF
-Spam cooldown 0.35s -> 0.5s
Knight - NERF
-Block scale 200% -> 150%
Paladin - NERF
-Base armor 4 -> 3
Wizard - NERF
-Lvl 3 (fire) burn 3 -> 2
-Lvl 3 (fire) radius increase 0.5 -> 0.25
Artificer - BUFF
-Build turret delay 0.5s -> 0.25s
-Build turret cooldown 1s -> 0.5s
Slayer - BUFF
-First target damage (3/6/9)(60%) -> (5/10/15)(100%)
Plague Doctor - BUFF
-Potion AoE 1 -> 1.25
-Potion recovery 1.5s -> 0.5s
Cyclops - BUFF
-Delay for first boulder 1s -> 0.5s
-Lvl3 STR to HP rate 200% -> 250%
-Lvl3 item upgrade level 1 -> 2
Changed files in this update