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Update notes via Steam Community
Hello again, friends!
In the new patch, I’ve touched on some important skills of the Tarantula and Golem Master classes.

-Reworked the starting pool of enemies in the initial battle to make it faster.
-Added additional starting skills to some classes to make them feel more comfortable in the early stages of the run.
-Some combinations became 15% easier to collect.

Also in the near future, I will probably record a tutorial video about some of the builds and mechanics of the game. Or write them in the form of text guides.
Sometimes it's fun to explore the game on your own, but sometimes it's good to use other people's wisdom, haha.
I won't be able to describe every possible option anyway, so I don't think the guides will ruin anyone's gaming experience. (And at the end of the day, you can always just ignore them.)
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