Core Gameplay
Bugfixes:
Crashes:
- When moving the mouse out of fullscreen mode
- During mission summary
- When using a lightswitch in the small house
- Incorrect character display for other players
- Errors when rejoining the same lobby
Features:
- New, overhauled journal implemented
- Equipment selection via number keys (1, 2, 3, 4)
- Ghost hunting system overhaul
- Implementation of Laser Grid Medium
- Game ends only when all players are dead
- Greyed-out screen for dead players with limited interaction
- Standardization of the term "Laser Grid"
- Backward walking fixed
- Increased size of safety zones
- Introduction of "Sanity Pills"
- Implementation of a new camera
- Implementation of character switching
- Implementation of mirrors
- Implementation of crucifixes
Game World & Objects
Bugfixes:
- Broken fuse box in small and big house
- Motion sensor (Laser Grid Projector Medium) can't always be picked up
- Correct EMF collider for EMF recording
- Correct camera collider for camera recording
- Fix stamina bar
- Fix holder for camera images
- Journal function to deactivate confirmed ghosts
- Destroy ghost between scenes to prevent reuse of old instances instead of creating new ones
- Sanity restoration fixed between rounds
- Items must be reset to starting point
- Laser Grid Medium collider
- Tripod pickup
- Tripod placement
Features:
- Adjustment of trigger probability for Laser Grids and Motion Sensors
- Reduction of ghost interactions
Gameplay Mechanics
Bugfixes:
- Ghost hunt only affects the host, not clients
- Events are only reliably played by the host, not clients
- Ghost in the Laser Grid is white instead of green and too big
- Laser Grid and Motion Sensor currently have no probability values, leading to frequent triggers
- Ghost interacts too frequently
- Equipment from the last round must be destroyed before the start of a new round
- User Interface & Experience
Bugfixes:
- Fix small bugs in the lobby scene
- Ghost is constantly hunted
Features:
- Introduction of a pre-scene as a waiting room before the game starts
- Achievement: Connect the game to Steam
- Key assignment to keys (1, 2, 3, 4) for equipped equipment
Additional Notes
- Modeling: 4 new models for the character
- Other: Adjust journal function to deactivate confirmed ghosts
Changed files in this update