General
- Option to reduce bonfire size
- Increased total number of profiles to 10
- Gamma setting and first map brighter
- Steam connection reconnects if connection lost (after scene change or before game finished)
- Setting to auto open towerupgrade menu on bulding new tower
- Credits accessible from mainmenu
- UI overlay tutorial
- Added some descriptions (e.g. Towerupgrades)
Balancing
- Bountyhunter quest can not appear two times in a row on same map
- Skill / Item effect which increases unit count now also decreases damage of each unit
- Slightly increased poison buildup rate
- Lifesteal on items slightly reduced
- Hunger for blood skill lifesteal 10%->7%
- Lioness / Lion default lifesteal 10%->5%
- Zebra runspeed 1.8 -> 1.7
- Aspirant difficulty enemy HP -5%
- Frostqueen slow duration 15 s -> 12 s
- Frost towers slow effectiveness reduction:
- Frost I: 15% -> 13%
- Frost II: 20% -> 18%
- Frost III: 25% -> 23%
- Frost IV: 28% -> 25%
Bugfixes
- Fixed issue with time slowing down on lower fps
- Graphs dont lock mainthread anymore (freeze)
- Glacial pillar not working if spellstrength skill unlocked
- Item aura also applied to units (as aura giver)
Changed files in this update