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Patch 0.2.0.021 Notes:
  • New Instant Action mode that lets you play Multiplayer maps offline against bots.
  • Added new Internal System for calling down orbital strikes.
  • Added new Internal System for Targeting Laser which lets you highlight specific areas, mechs, or destroy-able / objectives for all of your teammates to see.
  • Increased number of internal slots to 2 for scout class and increased number of internal slots to 3 for Heavy class.
  • Fixed a bug where the internals hud was showing on observer hud.
  • Improved AI searching for enemies.
  • Improved AI weapon selection.
  • AI now will avoid destroyed mechs that are left til the end of the match.
  • Removed AI Diff from MP menu since we decided on one
  • Modified the AI aiming to use torso lag correctly and adjusted their aim.
  • Fixed some issues in the AI where it was working off the wrong targets.
  • Fixed issue with targeting going through things sometimes and fixed a bug where cycle targeting could target behind you. Targeting now checks line of sight for both types of targeting.
  • Enemies only show on radar and hud when you or a teammate has line of sight to them.
  • Updated AI weapon configs
  • Various tweaks to the AI logic
  • Fixed a bug where projectiles will explode on the ground instead of above it.
  • Tweaks to arc shot weapons (yellowjacket, LARB) so that they don't get stuck in the air when hitting certain targets
Windows 64-bit Windows Release Depot 266471
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macOS 64-bit Mac Release Depot 266472
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Linux 64-bit Linux Release Depot 266474
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