Hello friends, how are you doing?
For the past month I've been constantly trying to improve Burning Skies Arcade, with the help of your feedback, there where 2 big updates in this period, but since I didn't posted about the first one, I'm posting about both here. Here's what changed:
Update 1.01
- Player Lifebar remade, to be less intrusive;
- Boss Lifebar remade, and now it shows the name of the boss;
- Fixed a bug that caused made players unable to change the body on the body select screen/
- Improved the way that enemies are spawned, so they are in a better position at the screen;
- Adjusted the boss intro;
- Fixed some menu itens, that displayed incorrectly;
- Fixed issues with the steel mill boss, that made impossible to fight him;
- Adjusted some 'Destroy boss' challenges, that didn't had the path on the correct width;
Update 1.02
- Fixed a bug that made the timer still running with the game paused on challenges;
- Fixed the challenges complete screen that where not showing;
- Added a reset all challenges on the challenges complete screen;
- Changed the behavior of the language select screen, now the players only need to select the language without needing to click on the "back" button (wich where not clear)
- Fixed the walls and floor foes being spawned in the middle of the screen;
Plus a bunch of smaller fixes I did and forgot to write down =S
I also released 3 DLCs for players who want to support the project, and also me as a game developer (I'm not funded by publishers and keep the lights on majoritarily with sales here from steam)
Here's a bundle with all of them and with an aditional 20% off
https://store.steampowered.com/bundle/42030/Burning_Skies_Arcade__Premium_Supporter_Bundle/
I also started a feedback thread so if you want to share any feedback you can do it there or in our discord server
If you enjoyed the game, please leave a review it's very important for small games to beign noticed by the algorithm.
Thank you for the support
Paulo.
Updates #1 and #2 - Fixes, quality of life and more
Update notes via Steam Community
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