Experimental Branch Hotfix
Fixes
- Fixed logic that caused runner enemy types to crash the game; AI is temporarily less advanced but smarter pathfinding will return.
- Fixed spawners in "Paint Thinner" map.
- Fixed scale of .308 rounds in the magazine.
- Improved accuracy of velocity readings for melee blunt weapons.
- Fixed bug preventing some discarded magazines from culling themselves.
- Removed ability to stab your own hand, which caused glitchy physics behavior.
- Fixed issue where damage effects were triggered twice on headshots, potentially causing slowdowns.
- Fixed issue where Wendigo's footstep sounds did not play on some surfaces.
Changes
- Significant performance optimizations.
- Brought back unlimited Crack Time™ in sandbox maps.
Changed depots in internal_test branch