Bug Fixes
-Fixed a bug where Scheme cards that started with 0 counters would never activate.
-Fixed a bug where Scheme cards that stayed in play after activating (such as Defenders), and which also had the Mastermind artifact attached, would spawn a Ruffian every turn instead of just once.
-Fixed a bug where Scheme cards that stayed in play after activating would glow at the start of every turn even though there were no more counters to remove.
-Fixed a bug where Stalwart Knight would destroy the in-play card to its right when it was destroyed.
-Fixed a bug where, when Empyreal Lance was destroyed, it might temporarily buff the Defender to the right of it.
Patch Notes 2.1.2.2.4
Update notes via Steam Community
Some depots below may not display changed files because our bot does not own the specific depot or game.
Game can be donated with a key, by sending a gift, or using curator system.
Windows
Depot 1698851
- Loading history…
Changed files in this update