Hi Farmers,
We have fixed more bugs and added some improvements in this patch:
Bugfixes:
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Fixed underwater house floor and wallpaper issues.
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Fixed issues with savannah mine monsters and treasure levels.
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Fixed various clipping issues with NPC clothing.
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Fixed tapper disappearing when canceling tree movement in architect mode.
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Fixed item duplication/disappearance in global storage.
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Fixed response when proposing to an NPC when the player is already married.
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Fixed ranch animals rotating incorrectly when going inside.
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Fixed multiple mastery level-ups not displaying correctly in Day Recap.
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Fixed wrong mesh shown on Snatcher for Fire, Ice, and Wind Mines.
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Fixed treasure hunt daily loot not resetting.
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Fixed some underwater items showing wrong placement displays in inventory.
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Fixed issue with harvesting tap from mushroom trees.
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Fixed clipping and preview issues in the Clothing Shop.
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Fixed weird animation for kissing and hugging from long distances.
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Fixed flickering issue on sprinklers.
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Fixed UI not showing certain quality ocean crops/animal produce required for upgrading the lab.
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Fixed some issues with auto chests not processing items.
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Fixed upgrade tool held upside down when retrieved.
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Fixed random crash when rummaging in trash cans.
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Fixed floating rock issue in the mines.
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Fixed no tile highlight on Water Mines Floor 27, 28.
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Fixed cases where the bottom is naked when loading a save with a specific outfit.
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Prevented freeze issue caused by moving auto chests in architect and decor mode.
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Fixed auto collectors not working on the underwater barn building.
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Fixed Charles walking on the spot and spinning in front of Ling's Lab.
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Fixed fruit tree errand's deadline being 6 days instead of 7.
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Fixed missing horse during the savannah race.
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Fixed scrap tiles becoming invisible on the underwater farm.
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Fixed missing Lady Lavanna in the journal UI.
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Fixed interaction prompt to show when the player interacts with pets and horses on floor tiles using the mouse.
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Fixed Jim heart 5 quest not handled properly.
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Fixed wrong requirement for dynamic dialog for a healthy sacred tree.
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Fixed failed teleport for some aftermath hangouts.
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Fixed NPCs thinking they are married when they aren't.
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Fixed fossil spawn in Diving 50m.
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Fixed Charcuz low-rise pants and shoulder belt top issues.
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Fixed scarce water geode drop in Starlet Mine.
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Fixed savannah cave memory fragment interact prompt requirement.
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Fixed seeds dropped from the savannah cave not stacking.
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Fixed Garden Lane listed incorrectly when opening the map.
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Fixed some cases of artisan item machines getting stuck.
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Fixed some cooking recipes not increasing the cooked count.
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Fixed Osmium meteor's wrong setup for reminder text.
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Fixed horse being called inside the community center using an animal whistle.
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Fixed Semeru's dialogue glitch during Merfolk Chaperone/Starlet Expedition.
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Fixed being unable to fish in savannah.
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Fixed beach shack location area triggers elsewhere.
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Fixed well's string stretching after being moved by the architect desk.
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Fixed Spin the Wheel minigame exploit (spin attempts reset if the player quits before using all attempts).
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Fixed crash on cutscene reapplying weather.
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Fixed crash in savannah race minigame.
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Attempted to fix the inability to toggle the fireplace using a controller.
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Fixed underwater ranch animals getting stuck at gate buildings.
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Fixed being unable to place offerings on the orchestra altar 50m with different quality.
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Fixed portrait glitching during cutscenes.
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Fixed Miranjani portrait using the fall portrait in spring.
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Fixed floor preview carrying over to other rooms.
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Fixed carpets and rugs becoming white in floor previews.
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Attempted to fix a crash when opening UI containing inventory slots in an edge case.
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Fixed Island Guardians being able to talk in the early game.
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Fixed save settings not updating for duration and cooldown dynamic dialog when loading a game save.
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Fix gem offering resetting to 0.
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Fix Velociraptor hologram completion missing 10 points blocking completion to town rank S even after completing everything.
Improvements:
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Adjusted tumbleweed scale, speed, and locations.
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Added a rare chance of spawning butterflies when hitting a tree.
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Faster zoom steps in architect mode.
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Implemented rotate functionality for rotatable objects in architect mode.
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Disabled item weapons during underwater diving.
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Added VFX for giant crops in the Cave of Memories.
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Allowed 3 NPC birthdays.
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Added information to add a temperature machine for underwater buildings to avoid animals being put in a bad mood in Winter.
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Polished temperature machine for underwater, only showing a red light.
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Readjusted ramen shop attraction camera preview.
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Added translucency for the pufferfish building.
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Enabled grass spawn and growth on floor tiles with grass type.
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Resized all coconut and geode by 1.5x.
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Disabled the ability to repeatedly pet ranch animals.
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Adjusted purple flower texture.
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Added cooldown for all meteors.
UI:
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Updated Item Mixing layout for better navigation with the controller.
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Updated Animal Shop requirement pop-up text for better understanding.
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Updated Tablet of Memories Relationship Panel to ensure the layout is correct and the NPC icon is not stretched.
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Updated Calendar to allow for 3 NPC birthdays.
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Added married requirements for New Year Spouse dialogue.
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Fixed various UI typos.
Balancing:
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Removed Mastery Point acquisition for Catching and Fishing from trash cans.
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Revised daily loot table content.
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Unlocked monster scarecrow recipe (concerned monkey shop).
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Adjusted prices for underwater sprinkler + attachment weather conch and wellness fruit.
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Adjusted prices for buff ocean flower honey and mead.
Dialogue and Text:
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Various translation improvements.
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Denali and Princess Miranjani dialogue text fixes.
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Added Deno extras description.
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Removed dot in Ask texts.
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Removed Day After Wedding dialogue for Aaliya, Alice, Ben, and Chaem.
Best regards,
Stairway Team
Changed files in this update