
Bugs
- Stat breakpoint logic was being run multiple times, leading to weird stat behavior (slyvanessy)
- Negative Health per Kill now functions properly
- Demonic Goatmen no longer do such insane damage when hitting you into the wall
- Fixed Per Level effects to actually work
Balance
- Fixed attack split calculations. Multiple projectiles will now split their damage and their effects will be diluted (generously)
- Reworked Vlad’s Grimoire and Baltair’s Memento. Should still be usable without being broken.
Misc.
- Updated Sunlit colors
- Levels within an area must once again be completed in order
Additions
- 27 new items
Changed files in this update