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Update notes via Steam Community
An update to State of Matter has been released! The update will be applied automatically when you restart the game.
  • General
    • Added VFX to Plutinite chunks that come from dispensers
    • Added a 2-second grace period from enemy attacks after falling into a pit
    • Updated canister podiums to also flash yellow when a canister is docked
    • Increased the physical size of ranged enemies by 33%
    • Falling into a killzone too many times is now lethal
    • Fixed an issue with “slipping” from slightly steep sloped surfaces [say that 10x fast]
    • Fixed an issue where the cursor remained visible after returning from the Steam Overlay

  • Levels
    • Updated The Surface
      • Added some rocks to prevent a potential softlock

    • Updated The Mines
      • Fixed an issue with broken glass colliders in a certain puzzle room in The Shack



Please post feedback and bug reports within the Discussions area of the Community Hub or directly within our Discord.

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