- General
- Added VFX to Plutinite chunks that come from dispensers
- Added a 2-second grace period from enemy attacks after falling into a pit
- Updated canister podiums to also flash yellow when a canister is docked
- Increased the physical size of ranged enemies by 33%
- Falling into a killzone too many times is now lethal
- Fixed an issue with “slipping” from slightly steep sloped surfaces [say that 10x fast]
- Fixed an issue where the cursor remained visible after returning from the Steam Overlay
- Added VFX to Plutinite chunks that come from dispensers
- Levels
- Updated The Surface
- Added some rocks to prevent a potential softlock
- Updated The Mines
- Fixed an issue with broken glass colliders in a certain puzzle room in The Shack
- Updated The Surface
Please post feedback and bug reports within the Discussions area of the Community Hub or directly within our Discord.
Links
Discord
YouTube
Changed files in this update