Archtower v0.5.8.0 build is ready!
Free Demo updated as well.
v0.5.8.0 Patchnotes:
WHAT'S NEW
-Only for Alpha-
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Act IV has started
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New Floor 11
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New track
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New enemies
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Maximum clan level increased to 70
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New gray junk for sale
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Auto-pick for level 3 locks is now available
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2 new rare quality achievements
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8 new achievements of epic quality
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Max character level increased to 18
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Level 18 gear (only from rare merchant for now)
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New power crystal "Armor Shattering"
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New quest from the Gemcutter
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New weapons - Crystal Rods (first INT-weapon)
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New perk "Crystal Weapon Mastery" (requires INT 30)
CHANGES
-Alpha and Demo-
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Level 1-1 redesigned
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During acceleration, the character leaves a trail, like during the Fighter's "Power Charge"
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Redesigned the Gemcutter's shop tabs
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Other minor changes
-Only for Alpha-
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Added scrolling for the list of floors after passing the third act
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Reduced the cost of Khasha's experiments to 50 plant parts per an experiment
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Updated the images for the achievements "Ritual abolition", "King's demise", and "Suppressing the champion"
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The “Skirmish in Dust Arena” and “Suppressing the champion” achievements are now of purple quality
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The achievements "Lab assistant" and "Botanist" now require three times less
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The achievements "Get a bite" and "Light Snack" require half as much
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The achievements "Manipulation" and "Petmancer" require half as much
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Smoother random when crafting a large number of chem consumables at once
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Fighter, Vandal, shield damage upgrades enhanced from x5 to x10
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Passing Act III also unlocks crystal rods
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After passing Act III, the talent “Insight” also improves the accuracy of crystal weapons
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The power crystal “Multi-Strike” works with crystal weapons in a particular way
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Additional goods for the Rarity Merchant
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Other minor changes
FIXES
-Alpha and Demo-
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Intro, couldn't talk to the tower steward using the gamepad
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Some code optimization
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Fixed rare incorrect display of ammo slot
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Chances of rings and necklaces appearing are increasing due to the unlocking of new gear
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Fixed shield slam damage calculation
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Fixed a crash when attacking bosses with a throwing knife
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Other minor fixes
-Only for Alpha-
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Fixed getting stuck between a tree and crates in the center room of level 10-1
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Fixed incorrect display of weapons on Act 3 weapon racks
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Parrying with a perfect block not only prohibits shield blocking, but also dodges
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Archer, Poisoner, upgrades for defense bans did not ban shield blocking
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Fixed invisible miniboss incorrect behavior when fighting a hound
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Bugfix, fixed a crash when trying to upgrade equipment on gamepad
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Ammunition for pistols also increases the lower damage like for crossbows
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Fixed incorrect description of crossbow and pistol attacks in the skill window
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Bugfix, can't use "Double-Hit" without a melee weapon
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Other minor fixes
Changed files in this update