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Update notes via Steam Community

Hello everyone!

We have released an update 1.1.23p which includes several changes to address balancing issues as well as bug fixes. Below is a summary of those changes, and also includes all changes since the last update.

Balancing
  • The guard window timing for all enemy attacks has been made a bit more lenient

  • Update Cacophonous Chord to description to clarify it ignores shields

  • Several attacks have been further adjusted to improve timing:

    • Tinder's Headbutt

    • Mouse Stack Jump Attack

    • Brick House Mech Rock Throws

    • Robopig Laser Beam

    • Robopig Saw Attack

    • Toy Soldier Shot

Bugs
  • Soldier respawning too soon in the hall outside the Dungeon Treasure Room

  • Tinder's flame could be activated during battle transition

  • Pressing specific key after Dungeon battlefield softlock

  • Telepager menu bug pressing Back and then Accept too soon

  • Coins doubled when picked up with Buckler

  • Further fix for Dungeon Bridge puzzle cutscene bug

  • Happy Howl Hollow display bug in Chinese

Let us know what you think, happy playing!

  • Sleepy Castle Team
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