Hello everyone!
We have released an update 1.1.23p which includes several changes to address balancing issues as well as bug fixes. Below is a summary of those changes, and also includes all changes since the last update.
Balancing
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The guard window timing for all enemy attacks has been made a bit more lenient
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Update Cacophonous Chord to description to clarify it ignores shields
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Several attacks have been further adjusted to improve timing:
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Tinder's Headbutt
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Mouse Stack Jump Attack
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Brick House Mech Rock Throws
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Robopig Laser Beam
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Robopig Saw Attack
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Toy Soldier Shot
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Bugs
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Soldier respawning too soon in the hall outside the Dungeon Treasure Room
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Tinder's flame could be activated during battle transition
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Pressing specific key after Dungeon battlefield softlock
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Telepager menu bug pressing Back and then Accept too soon
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Coins doubled when picked up with Buckler
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Further fix for Dungeon Bridge puzzle cutscene bug
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Happy Howl Hollow display bug in Chinese
Let us know what you think, happy playing!
- Sleepy Castle Team
Changed files in this update