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Update notes via Steam Community
Hi everyone,

This update contains some QoL changes and bug fixes.
  • Changed the description of the training map.
  • Improved path finding speed.
  • Enemies can no longer "sneak" into your base by moving diagonally between buildings.
  • A rectangle now appears on the wall's base while you're building. This is to make it easier to see the area covered by the wall.
  • Fixed a bug that happened when clicking on some gems in the Status Effect Wiki.
  • Fixed a rare bug that happened when workers attempted to return to the town hall.
  • Display a warning after a unit is trained and the population cap is reached.
  • Display a warning when woodcutters or stone miners have no resources near their buildings.
  • Display a warning when the first enemy is hit.
  • Made the cursor smaller.

I hope you enjoy the Tower Defense Fest while we get ready to announce the game's exit from Early Access.

Till later,
André
Windows Gem Rifts Content Depot 1801671
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