Balancing:
π€ Increased the base Speed of all Enemies.
π€ Iterated on initial Wizard Starter Stat values.
π€ Iterated on Player Upgrade values.
π€ Iterated on Upgrade values for all rarities.
π€ Increased Health and Damage of Enemies for Severe and Hardcore Threat Level.
Improvements:
β
Health Potions now drop at a different rate for each difficulty.
β
Sol'phish, the Long One now slows down when attacking.
Stability:
βοΈ Fixed an issue where players could lose challenge progress after quitting.
βοΈ Fixed an issue where threat levels would become locked again by switching worlds.
βοΈ Fixed an issue with wrong placement of armor and critical chance upgrades.
βοΈ Fixed an issue where closing the feedback popup would open the steam overlay.
βοΈ Fixed an issue where the realm and difficulty would not be displayed correctly in the game over sequence.
βοΈ Fixed an issue where there was no translation for Stat_XPPickupRadius.
βοΈ Fixed an issue where Dutch localization has Chinese texts.
βοΈ Fixed an issue where projectile speed was shown instead of projectile speed.
π€ = changes inspired by community feedback
Patch notes 0.2.2.1375 (29-07-24)
Update notes via Steam Community
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