- Item Popup now shows rarity color.
- Weapon/Armor drops on victory screen now shows rarity color.
- 79 New Uniques.
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- New Type of chest, guaranteed to contain a unique item.
- Crown of Flames: +30% crit Fire, Meteor, Meteor Swarm, Fire Storm
- Kronk's Amulet: remove dmg cap from Reckless Strikes) by passes enemy defenses
- Assassin's Cloak: +20% crit Shuriken
- Kronk's Armor: remove dmg cap from heavy blow) by passes enemy defenses
- Shaman's Belt: remove healing totem and flametongue mp cost
- Lucky Boots: decreases wild strike hit penalty by 10%
- Ethereal Sash: Dodge and Blur also give 75% magic evasion
- Daredevil Belt: Daredevil Belt: increases Advance, Gamble Strike, Reckless Strikes and Wild Strikes’ crit rate by 20% and crit damage by 50%.
- Helm of Obsession: Tunnel Vision also grants Might and Haste
- Hemomancer’s Gloves: HP drained by Draining Assault becomes a shield instead.
- Blademaster Gloves: Unleash, Omni slice and multi-slice will ignore enemy defenses
- Ring of Commitment: Power Attack, Lunge and Overcharge ignore enemy defenses and break damage cap
- Frenetic Gloves: Rapid Fist, Jab and Quick Slice deal double damage
- Custodian’s Shield: Intercept, Brace duration doubled
- Spiked Shield: +50% crit rate to Rampage
- Ocean Ring: increase Aqua Burst, Water, Water Jet, Tidal Wave, Tsunami damage by 30%
- Orpheus's Gloves: Requiem ignores enemy defenses
- Ring of Permafrost: Chill, Razor Shards and Blizzard will ignore enemy defenses and double duration of frozen
- Boots of Tundra: Ice Armor also increases Ice damage dealt by the user by 50% while active
- Amulet of Darkness: Dark Conduit increases dark damage by 100% instead
- Flame Amulet: Flame Shock, Flametongue +30% crit rate
- Gale Tome: Wind Shear and Wind Slash +30% crit rate
- Gaia Tome: Stomp and Earthern Fury ignore defense
- Thunder Tome: Shock, Lightning, Thunderbolts, Stormbolts, Spark, Storm Clouds +30% crit rate
- Tome of Decay: doubles effectiveness of Curse and Weakness’s wisdom debuffs
- Lich’s Bracers: Life Leech, Life Drain, Mortal Coil and Mass Drain, HP drained becomes a shield instead.
- Bright Amulet: Clear Eyes also raises the grants 50% accuracy and 25% crit.
- Slumber Quiver: Sleep targets one additional target.
- Elemental Quiver: Flame and Cold Arrow ignore enemy defenses and can break the damage cap.
- Book of Light: Smite, Piercing Smite, Holy crit rate +30%
- Holy Ring: Holy ignores enemy defenses and break damage cap.
- Taichi Belt: Ki Blast and Ki Shout ignore enemy defenses.
- Asura’s Belt: Spear hand Strike and Devastating Strike ignore defense and can break the damage cap.
- Enchanter’s Belt: Fire/Ice Brand also add faith and 25% crit.
- Chaser’s Belt: True Strike also increases Attack by 50%.
- Wind Helm: Wind Rider, Sky High crit rate +30%.
- Phasing Greaves: Blink Drop and Blink Strikes ignore defense.
- Gravity Ring: Blink Drop ignores damage cap.
- Serpent Ring: Toxic Vial ignores defense.
- Leaping Ring: Jump, Recovery Jump and Sky Grinder ignore defense and the damage cap.
- Lancer’s Amulet: Heavy Thrust, Piercing Thrust, Finishing Thrust ignore defense and damage cap.
- Soaring Amulet: Winds of Change also grants Haste to all allies.
- Serpentine Gloves: Sweep inflicts Staggered.
- Swift Shield: Shield Bash and Shield Cower become swift skills with 0 AT cost.
- Punishing Gloves: Buff Break, Sunder Attack and Sunder Defense become Swift with no PP cost.
- Guardian’s Amulet: Defensive Shout, Mend Wounds, and Taunt become swift with 0 AT cost.
- Sniper’s Belt: Crippling Shot becomes Swift and only costs 0 AT.
- Ring of Meditation: Mantra and Inner Calm become swift with 0 AT cost.
- Assassin's Mask: Shukuchi becomes swift with 0 AT cost.
- Syphoning Gloves: Soul Leech, Soul Drain and Mana Leech become Swift with 0 AT cost.
- Spearman’s Legguards: Piercing Strike, Lance, Dark Thrust, Multi-Thrust become Swift with 0 AT cost.
- Victorious Amulet: removes ST cost of Rally.
- Hunter’s Quiver: Careful Aim, Hunter’s Mark and Empowered Shots no longer cost PP.
- Sharpshooter Gloves: Barrage and Volley +50% crit damage.
- Fencer Belt: Thousand Cuts no longer costs PP.
- Amulet of Speed: Regen also grants Haste to the target.
- Gloves of Stealth: Ambush, Sneak Attack and Kill Combo ignore defense.
- Wilderness Belt: Entering Snake, Wolf, Eagle and Scorpion Stance also increases crit rate by 25% for 2 turns.
- Conductive Gloves: Shock, Lightning, Thunderbolts, Stormbolts, Spark and Storm Clouds ignore defenses against Wet targets.
- Inquisitor Gloves: Mark of Justice additionally increases all damage received by 15%.
- Divine Tome: Holy Circle also grants Death Ward for 1 turns to all allies.
- Ring of Judgement: Prayer inflicts Power/Armor/Magic/Wisdom Break on all enemies.
- Vampyr Set: 7 pieces of equipment, each increases damage dealt to enemies with Bleed by 10%
- Scorpion Set: 7 pieces of equipment, each increases damage dealt to enemies with poison or venom by 10%
- Torturer’s Gloves: deals 40% more damage against enemies with Heal Break.
- Arsonist’s Gloves: +40% damage when attacking Burning targets.
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- The blockade south of Warrington is now open once Ashtondale Keep is active.
- Wind Slash: Removed MP cost.
- Rally: Removed PP cost.
- Bug Fix: Orphos's stability passive was missing basic info.
- Bug Fix: Greater Orbs, Parrying Scrolls, and Shroud Scrolls should now drop from lvl45+.
Empire Chronicles (Version 2.3.0) - Major Update
Update notes via Steam Community
Empire Chronicles (Version 2.3.0) - Major Update
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