Dryft City Kyngs is discounted in the RPG Direct Steam event!
Dryft City Kyngs is 15% OFF to celebrate the RPG Direct Steam event! It's also had a bunch of updates (see full list below). Take a look at all the cool games featured in the event by travelling to the event page upon clicking or tapping on the RPG Direct logo image below, at your earliest convenience. Warm regards.
Get the self-proclaimed "best game soundtrack of all time"!
The Dryft City Kyngs Soundtrack features over an hour of street beatscapes, corporate motivational, high-energy electronausea, pseudo-tribal cyberfunk, and more. This absolute juggernaut-beasthemoth of a soundtrack spans all possible moods, genres, emotions, and vibrations. One minute you're [NOT SMOKING] a [NOT CIGARETTE] outside the nightclub, another you're skidding through the muddy slopes of a construction site, a goblin freak shredding on a banjo on the sidelines. Any possible situation you find yourself in, either in-game or in-lyfe, can be enhanced with one of the 38 "bops", "choons", or "bangers" contained within this treasure trove of a soundtrack.
Featuring 20 tracks by extra-dimensional entity magicdweedoo, 17 tracks by local Melbourne avant-garde beatseer Stoneset, and an absolute "fire" party anthem by the one and only Tommy Tone, the Dryft City Kyngs Soundtrack is truly and objectively the greatest video game soundtrack ever produced.
(hey pssst. little bird tells me, the soundtrack is also on Bandcamp. yep.)
Updates! Wow! Whoa!
Dryft City Kyngs is updated with the following changes, in no particular order.
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Fixed camera zoom function being usable during dialogue/cutscenes.
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Player car stops accelerating once finished a race.
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Fixed wrong hair colour in job interview if wearing a hat.
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Randomly generated company names don't exceed more than 22 characters.
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Assassins and bowling balls scale along with the car when jumping.
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Shop hour signs appear on the top-side of garages if locked.
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Master pause option highlighting movement changed.
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Moais animate when talking.
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Fixed Boss addressing managers who are in the room but not the actual meeting room during internal meetings.
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Fixed being able to purchase an item in the B2B portal if mouse is positioned on a purchase button while action is pressed on gamepad but gamepad-controlled cursor is not positioned on a purchase button.
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Fixed Lozzy's Shop signage not palette swapping.
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Guide hand appears on the door of the building that the banana peel trail leads to.
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Fixed car door closing sfx playing when going off the giant ramp during the stunt.
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Fixed Mo not stopping his talking animation after he tells you to open the moguMail app in the mobuBook tutorial.
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Sparkler effect happens when purchasing ryde parts, Dryft items, and collecting rubbish from waste bins in the office.
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Ramp popgame nails move downwards when appearing.
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Fixed splash appearing when car falls into quicksand.
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Fixed Tyler and Mila's credits saying the wrong development stage for when they did testing.
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New achievement added: "Banana tube".
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GUI now displays how many waste bins have been emptied out of 5 while "empty the bins" office task is active.
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All rydes cost $600 less.
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Fixed Zamal's food tent shop owner sprite bug, and wrong shop name during Zamal's dialogue.
The future of Dryft City?
The work hasn't finished yet! We are planning a content update with some very cool features that we couldn't squeeze into launch, but couldn't let go! Some of them have already been added. Our favourite one so far is the new camera zoom function, which lets you see the intricate details of Dryft City up close!
Changed files in this update