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New Stuff
- Rumble is now implemented through Steam Input. Right now it will only rumble when you take damage. Rumble can be disabled in the Options Menu.
Changes
- Hiroshi's neutral charged ground now sends out airrows instead of doing damage directly.
- Hiroshi's rocks now spawn higher so they're less likely to spawn in the ground and immediately break.
- The Options Menu is now accessible from the Pause Menu.
Fixes
- Boss health and other things are properly reset now when you exit the current run.
- The option "Show Gelder On HUD" now applies to the stopwatch too.
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