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Update notes via Steam Community

Welcome starchasers! I had mulled over delaying this patch a bit until we had something more, but a lot of the stuff here are fixes I think more than a few people would be impatient for. This also includes a big fix for THE VOID visual bug that has plagued our nation for so long. Not be confused with the void cat that plagues my house.


We're right on track for the upcoming release of Faces in the Fog, which will be out in early September. There's some cool new stuff coming there, with the major focus being new quests and content, including tons of new areas, a new bounty system, and more. Here's some teasers:



Changelog is as follows:

NEW FEATURES

  • The Ijuni have approved a bunch of off-world transfer requests for their highly trained pricemasters. You’ll find more of these fellows out on important stations, ready to take your hard earned cash to run a commodity check on anything your heart desires.

CHANGES AND REBALANCES

  • Added support for using multiple joysticks at one time. Can you beat the game using a Wiimote and some bananas now? Probably.

FIXES

  • Fixed issue where storms were occuring during campaign missions that shouldn’t have had them occur.

  • Fixed issue where regional pricechecking wasn’t occurring.

  • Fixed issue where quicksave and quickload buttons could be used in menus where they shouldn’t be activatable.

  • Went back over some shader elements with a more discerning eye and finally fixed the black void that can occur in systems that have storms if volumetric lighting is enabled. Christ I hope this works.

  • Fixed issue where hyperstrom wormhole hazards would persist.

  • Fixed issue where some ships wouldn’t be able to acknowledge skills from weapons and equipment that added new skill bonuses.

  • Fixed issue where new keybinds for M/KB setups wouldn’t save. You’ll need to set them one more time. Haha, early access!

  • Fixed issue where if you had exactly 150 storage the storage would reset.

  • Fixed issue where some missions would reset themselves if landing on a different station.

  • Fixed some visual issues during the main menu.

  • Fixed some grammatical issues during station tutorials.

  • Loading history…
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