- Omega Mode: Now only grants a temporary version of Overdrive.
- Optimised battle AI conditions for enemy skills that buff or debuff.
- Revised every skill and made minor changes.
- Nectar: Can’t be sold anymore.
- Consumables: Raised prices.
- Rusty Coin: Now costs 300 Shards (down from 450).
- Fairy Dust: Now costs 750 Shards (up from 450).
- Revised every item and made minor changes.
- Gaia’s Blade: Now sets Crit Rate for spells to 100% instead of halving physical damage.
- Life Fibres: Now degenerate HP by 1 per LV.
- Phoenix Feathers: Don’t seal skills anymore.
- Common tunics: Now also lower mana damage taken as intended.
- Revised every piece of equipment and made minor changes.
- Elites: Battle BGM is now faster in rematches.
- Bosses: Special events now happen at the start of turn 1 instead of right at battle start.
- Revised common Forest, Swamp and Cave enemies.
- For enemies between Level 11 and 15, lowered max HP by 2 and raised main stats by 1.
- Armour: Made the battler colouring a little more subtle.
- Crypt: Added helpful comments from Velven after reading a hint 5 or more times.
- Updated title screen with a link to X.
- Changed saving sound effect.
- Polished Forest, Village, Manor, Swamp, Grove, Temple, Cave and Lair tilesets.
- Polished Forest, Village, Manor and Swamp maps.
- Waterfalls now continue their animation during cutscenes.
- Minor save statues no longer nullify CP.
- Deactivated the damage combo window.
- Made some minor fixes and optimisations.
- Mouse support has been reactivated.
- Updated plugins.
Patch 0.9.8
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Depot 1608672
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