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Update notes via Steam Community

On July 26th, BST, we received feedback from players about the game and urgently fixed the problems that affected the gameplay.

Updates and Fixes

  1. Modified the problem that the sensitivity cannot be adjusted in the settings.
  2. Modified the problem of high sensitivity in the settings, now players can play normally with 400dpi mouse sensitivity.
  3. Fixed anomaly of player's jumping strength in single-player mode.
  4. Added more guidance subtitles and TIPS to the map in multiplayer mode.
  5. Fixed the problem that the entity locking players in LEVEL0 map in multiplayer mode caused newborn players to be unable to play the game.
  6. Added more quest props and almond water to LEVEL0 map in multiplayer mode.
  7. Fixed the issue that some doors in LEVEL188 cannot be opened in multiplayer mode.
  8. Fixed the problem that the lighting of LEVEL188 day and night is not obvious and the music cannot be heard by the client players in multiplayer mode.
  9. Reduced the opening time of the elevator in the LEVEL0 of multiplayer mode.
  10. Modified the appearance of the player's character model in multiplayer mode.
  11. Added liquid pain to LEVEL 188 in multiplayer mode.
  12. Fixed the problem that the ship in LEVEL37 in single-player mode caused the player to get stuck in the ship when going downhill.
    13.Fixed level188 access door interaction area error in single player mode
    14.Fixed an issue where players could not switch viewpoints after dying in multiplayer mode
    15.Fixed misaligned wooden door trigger box next to LEVEL188 stairway in single-player mode

Screen optimization

  1. Improved the overall clarity and brightness of LEVEL0 in multiplayer mode.
  2. Improved the filter and clarity of LEVEL188 in multiplayer mode.
  3. Improve the filter and brightness of REDZONE base in single-player mode.
    4.SSO Outpost Hub in single player mode has improved filters and graphics.
Unused Depot 2924302
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