
July 27 - Update (v0.9.2)
Hey everyone, we have some updates to share with you all.
If following the reward changing, you obtained a reward from the ones changed and the game do not recognise this, try to start and finish a run, reach the Home and after that restart the game.
Balancing
- Kurgalan Atk: 3 -> 2;
- Kabutoroi Hp: 6 -> 5;
- Umimi Atk: 1 -> 2, Hp: 6 -> 4;
- Biriwack Hp: 7 -> 6;
- Whixy first Collection reward requirement: 5 -> 1;
- Maytis first Collection reward requirement: 5 -> 3;
- Spitfin first Collection reward requirement: 5 -> 3;
- Biriwack first Collection reward requirement: 5 -> 1;
- Nealid first Collection reward requirement: 5 -> 3;
- Starting Nadia soul points: 10 -> 8;
- Elite Units Defeat Crystal reward: 10 -> 5;
- Boss defeat Crystal Reward: 50 -> 25;
- Boss defeat Energy Reward: 10 -> 15;
Map
- Shown Collection Progress of each discovered Soulkin on Battle Node Preview;
- Shown Soulkin not yet encountered with a "?" on Battle Node Preview;
Run
- When you end a run, there is a new popup showing the affinity progress reached during the run;
- When you end a run, you can choose to go to Collection or simply return to Home;
- Improved end run recap flow;
Collection
- Clicking on a Soulkin let you see the Soulkin information, without the need of hovering on it;
- Revised and updated reward texts;
- Added Zapien second Collection reward;
- Added Luona second Collection reward;
- Added Kintsu second Collection reward;
- Added Aknat second Collection reward;
Home
- Revised after "Play" button popup to better convey the objective of the game;
Bug Fixes
- Fixed bug that didn't let players use Nadia unlocked upgraded skill , after launching the game;
- Fixed bug that didn't show the change of owner of a Soulkin after Kurgalan used "Mind Control" skill;
- Fixed text during Region Selection that overlapped name of the Boss with its checkbox;
- Fixed bug that didn't show Carawurm second Collection reward text;
Known Bugs
- "Null" skill doesn't remove "Armored";
- "Cleanse" and "Revitalize" skills don't remove "Restrained" status;
- "Aggressive" use one action movement;
- Affinity increase notification remains on battle after an Elite or Boss Battle;
Changed files in this update