Hello Heroes!
I have prepared for you a smaller update with many of the fixes and improvements you reported in version 0.2.0Have Fun! :D
DunHero 0.2.1 Patch Notes
Added
- Blur when opening inventory UIChanged
- Slime set all stats buff changed from +5 to +3- Font size in inventory bottom left stats panel. Because it was to big
- Updated inventory UI
- Now item set description is gray when you don’t have set elements
- Reduced Boomerang Range 7.5→7
- Chests now drop items on ground
- Changed Lucky Combo Chance 3%→4%
- Improved Firepit and Torches light and fire
- Improved some objects shadow
- Rare items now can’t drop from regular enemies (Now they drop only from elite and heroes)
- All characters have rebalanced movement speed
Fixed
- Fixed: Mercenaries and bandits heads sometimes stayed on the map if there was no mercenary- Fixed: Set would give set buffs even when we had equpied only for example: 2 Slime rings. Now it will not work until you have other slime item
- Fixed: There were interaction text on npcs that didnt had it
- Fixed: Ninja armor didn’t show tooltip
- Fixed: Fire Mage Hat was in wrong slot
- Fixed: Wrong rendering order of sprites on minimap
- Fixed: Equiping two handed items on drag (You could equip for example shield even if using two handed weapon)
- Fixed: Corrupted saves handling
- Fixed: Colors on splash screen
- Fixed: King Set was not working on king armor and crown
- Fixed: Pushing NPC’s from their staying location. Now they will return if u push them
- Fixed: Barbarian passive effect
- Fixed: NPC’s were not moving in combat sometimes
- Fixed: Exploit that you could change weapon on reload to cancel reload time
- Fixed: You can’t exit credits on gamepad
- Fixed: NPC’s not reacting when enemies destroyed their house
- Fixed: Load game shield bug
- Fixed: Boss entrance collision
- Optimized networking
Changed files in this update