USC:CF v1.00.3a, build 240726
NEW
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Added a "Free aim mode" option on starting a new game in any game mode
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It converts most STAR and SWEEP pattern ranged weapon attacks to FREE pattern attacks
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The 2.5X close-burst bonus is still AVAILABLE
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PASSTHROUGH attacks (Sniper rifle: Pinpoint strike, Laser Scorcher: Line scorch, Flamethrower: Line ignite) will still aim in STAR pattern
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The setting will persist through that playthrough (i.e. stored in the save) and you can't change it, like you can't change Difficulty
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The setting doesn't incur any "penalties" for using it outside the fact that the original game difficulty is not balanced around it
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Added a button to sort units by assigned squad (if applicable) on the Campaign roster panel
OPTIMIZATION
- Further optimizations to the audio engine
FIXES
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Fixed a critical bug in the Campaign where some spaceship special missions were not generated and booted back to the main menu, blocking progression with that mission
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Fixed a critical bug in the Campaign where the first phase of spaceship special missions wrongly required a "datadisk" to be extracted; the fix is retroactive, you can continue such a mission
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Fixed a bug where you could assign unspent Skill Points indefinitely in Campaign mode if you had an item selected in the inventory while doing so
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Fixed a bug where you weren't able to put turrets in ammo slots contrary to the tooltip
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Fixed some environmental objects (a few pipes in particular) being indestructible and/or fully blocking the path
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Fixed inconsistent buying/crafting of the Painkillers item in Campaign
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Various minor UI fixes
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Various minor fixes to Hungarian localization
Changed files in this update