This week’s patch is a humble one: it fixes a bunch of bugs, adds a new encounter and changes the way ‘folk’ and ‘enemy’ fortunes work. Most efforts were aimed at cleaning up the way ‘random’ encounters are selected while you travel from node to node. The effects of this are fairly subtle, but you might encounter a few things now that were previously lost in the shuffle.
The next full patch is planned for the end of August as we take a few weeks off to enjoy Summer. Although there might still be a patch to fix anything critical that gets reported to our discord channel over the next couple of days.
Gameplay Changes
- Adds new encounter: Corrupting Influence
- Folk encounters spawn regardless of ‘folk’ fortunes on the road.
- Enemy fortunes on the map are exclusively used to give you an opportunity to use stealth to avoid the encounter.
Bug Fixes
- Fixes issue that caused many ford locations not to spawn a campsite.
- Clans cannot claim a site you just claimed for another clan.
- Fixes a couple of text issues.
- Potential fix for not recovering health from shared (and other meals) which occasionally still happened.
- If you only have study object that require a musical instrument, but not the instrument, the camping menu doesn’t suggest you can study anything.
- Puts the Frozen Flame back in the Flame Court when it is supposed to be there.
- Prevents the generation of patches of lava floating in the air.
Patch 1.7.6 fixes a bunch of bugs before we break for Summer
Update notes via Steam Community
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