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Update notes via Steam Community
Hello! This is the Private Military Manager development team.

Automation Games Sale 2024

Private Military Manager participated in the Automation Games Sale 2024! It was a great opportunity to meet many players, which has been very beneficial for both our team and the game. We believe many of you may have seen our game featured on the store page. We are currently exploring various ways to further expose and promote our game.

Development Progress

As mentioned previously, we are preparing a public demo. We are considering how to structure the demo so that players who try it out will be excited about the game. Additionally, we are constantly thinking about what gameplay fans of the genre expect and what improvements are needed to deliver the gameplay experience they anticipate. Here are the major changes in this update.
  • Content and Level Design: We have increased the volume of encounter and quest content, and improved some level designs. We've tried to reduce the occurrence of unreasonable and unattainable quests, but there may still be occasional issues that we will continue to address.
  • Challenge Mode: We have added an experimental Challenge Mode: Survive as long as possible while facing increasingly tougher threats and solving various problems each week!
  • UI Improvements and Presentation: We have reworked some UIs, such as the operation planning screen, to make the game look more visually appealing! We are also steadily adding more animation and other presentation elements to the game.
  • In-Game Presentation: Added new cinematic elements to real combat: in the first mission, a building explodes.
  • And as always, various bug fixes and performance improvements: Improved the sluggish mouse response issue in the out-game interface. We are continuously working on enhancing the overall performance and responsiveness of the game.


Known Issues
  • Mercenary list not visible when loading a game: Reloading the game in the settings will resolve this issue.


Thank you!
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