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Update notes via Steam Community

The twelfth weekly update for 'Shell of a King' is here. As always, if you find any bugs, especially game-breaking ones please let me know via the official discord! I can always revert to an earlier update if something breaks!
1.0w Change List:

  • STEAM AUTO CLOUD IS NOW ACTIVE - PLEASE READ! If you have saves across multiple machines and do not want to sync the two, disable Steam Cloud for Shell of a King on one of them. If you do not do this, one of them will be overwritten.

  • Aegean Shards and Aegean Essence no longer carry over to NG+

  • Scale all NG+ enemy HP by 150%

  • Returning Book of Relics coin reward now scales in NG+

  • Improve look of Lower Sewers in the southeast

  • Improve the look of some walls in Hall of Mistakes

  • Add wall edges to Hall of Mistakes

  • Reduce screen damage effect all around

  • Cap Slime Titan true form bounce speed

  • Slime Companion will no longer attack undamagable enemies

  • Make blue portals put away Slime Companion

  • Make Stopwatch unusable in Temporal Construct fight

  • Make summons get hit by bouncy projectiles

  • Make Colossal Cube invulnerable while falling

  • Fix player movement handling

  • Fix Colossal Cube falling repeatedly on death

  • Fix Patchwork Stitching interacting with mini bosses

  • Fix floating point player hp numbers

  • Fix being able to talk to Pricilla during her boss fight

  • Fix Ashen Stake affecting Slime Companion

  • Fix Slime Companion effecting combo counter

  • Fix being able to escape mini bosses with Cracked Mirror

  • Fix being able to hit Slime Companion with fishing rod

  • Fix being able to move during intro cutscene

  • Fix being able to zap the Skull Baby Spawner

  • Internal changes

Windows Depot 2384131
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