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Update notes via Steam Community
[IMPORTANT]
  • Added beta versions of Thai and Korean localization. Please note: there may be translation errors, missing entries, etc., we apologize for the inconvenience. If you would like to help us improve the translation quality, please contact us: support@doridori.studio

  • Introduced a brand-new Act - "Ancient Ruins," which includes two new playable characters, four new standard levels, and one special level.

  • Added auto-save feature in levels, so even if you interrupt a level, you can continue your progress the next time you start the game.

  • Added auto-upgrade feature after reaching max level, allowing players to keep playing without interruptions.

  • Added 32 new Kwent Cards.

Here is a detailed description of this update:
[ADDED]
  • Added character: The Devine Enforcer · Vera (unlocked upon completing the achievement "Wind and Storm")

  • Added character: The Future Kensei · Benimaru (unlocked after clearing the level "Desolated Ruins")

  • Added chapters to LORE related to characters Vera and Benimaru

  • Added an Act: Ancient Ruins (unlocked after clearing the level "The Embodiment of Death")

  • Added 4 levels with the Ancient Ruins theme

  • Added special level "Erosion: Road of Madness" (unlocked after clearing the level "Dusty Road")

  • Added BGM related to the new levels

  • Added a new feature - "Exclusion": add entry linked to characters in PREPARATIONS. Players can exclude weapons or skills they don't want to appear before entering a level. Excluded items will not appear during leveling up (unlocked after clearing the level "Harsh Snowstorm")

  • Added the feature to automatically choose an upgrade reward after reaching the max level in a level. There are two modes: auto-select by priority and random selection

  • Added 19 new achievements

  • Added a "CHALLENGE AGAIN" button on the level summary page

  • Added interactive features on the battle details page, showing details of all items obtained in the level

  • Added Haste Mode; players can turn it on or off on the level selection page (unlocked after clearing the level "Desolated Ruins")

  • Added three types of XP gems, dropped at appropriate times in levels.

  • Added auto-save feature within levels. If a level is interrupted due to the game being closed or crashing, the progress will be automatically saved and prompt the player to restore it when re-entering the game

  • Added Thai beta version localized text

  • Added Korean beta version localized text

  • Added 32 new Kwent Cards

[OPTIMIZATION]
  • Optimized the slow-motion effect when defeating a boss

  • Optimized the classification of options in the options page for easier navigation, so players can find the options they want to adjust more easily without flipping through many pages

  • Optimized the effect of the dropped loot when defeating monsters

  • Optimized the interaction experience when using keyboard and mouse, allowing players to interact quickly on some pages using keyboard shortcuts

  • Optimized the display effect of enemy damage numbers during battle

[FIXES]
  • Fixed an issue where other entities could push away Penguin King's ice pillar

  • Fixed an issue where monsters could push away the totem guardians

  • Fixed an issue where opening the battle detail page during an upgrade would cause interaction problems on both pages

  • Fixed the mismatch between monster attack warning circles and its actual range

  • Fixed the discrepancies between some LORE chapter requirements and what level selection page shows

  • Fixed the crashing issue when interacting with the portal at the end of a level

  • Fixed an issue where interrupting the game after starting some events would render those events incompletable

  • Fixed an issue where bosses didn't remove all normal enemies upon spawning

  • Fixed the incorrect targeting of the Kwent Card - Will of Anubis

  • Fixed the issue that when bosses appeared, the game would stutter for a few seconds

  • Fixed an issue with the Kwent Card · Will of the Penguin King's setting the display of the player's Dash count zero

  • Fixed an issue causing the effects not to work as the description indicates in Kwent Card - Pigeon Soup · Trenta

  • Loading history…
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