Full changelog below:
v1.10.0f45
General
- Added OpenXR runtime support
- Updated Unity to v2020.3.48f1
- Fixed hand position in Oculus mode
- Added weather (clouds, rain, fog)
- Added dynamic time of day
- Added optional weather/time settings for missions with optional environments
- Added ILS frequencies to runways (viewed in comms page)
- Disabled auto-ILS when requesting landing via comms
- Changed Nav map target altitude to numpad input
- Changed Alt warning settings to numpad input in AV-42, FA-26, T-55
- Added antialiasing setting to main game settings
- Changed ILS glideslope to 3 at airbases and 3.5 on carrier (was 4 before)
- Clouds prevent or reduce detection from visual/IR sensors
- Added grain to NVG effect
- Added white phosphor option for NVGs in game video settings
- Updated afterburner effects
- Added formation lights to 42, 26, 55
- Enabled recoil force for all guns (previously only AH-94 had recoil)
- Changed F/A-26B, T-55, AV-42C interior lights to red
- Fixed: missiles ignored collisions for too long after launch (1 second), allowing them to be fired through obstacles
- Added "homeplate" and "vector to base" voice recognition lines to request RTB directions from AWACS
- Removed an unnecessary second raycast when checking for radar occlusion
- Fixed: Anti-ship missiles wouldn't dive to target when it is very close to the coast
- Fixed: Anti-ship radar had issues detecting ships with compound colliders (such as Allied Carrier)
- Fixed: Radar detection could be occluded by sub-units attached to the target
- Fixed: AV-42 and F-45 didn't vertically land in intro scene
- Fixed some interior audio glitches in AV-42, F/A-26, F-45
- Fixed: S-Cam TGT mode could find a nearby hostile through terrain
- Fixed: S-Cam looks away from impact in Chase MSSL mode when laser guided missile is seeking a laser code
Equipment
- Added laser codes for laser guided weapons (buddy lasing)
- Added ability to fire AGM-114, AGM-145, GBU-12, GBU-53 in LOAL mode when a seeker code is defined
- Fixed HSI To/From indicator behavior
- Added icon to TGP page and HUD when a Seeker code buddy laser is detected in TGP field of view
- Added options for MANUAL, LOW, HIGH loft options for LOAL AGMs
- Decreased steering delay on AGM-145 to help it loft sooner off the rail
Multiplayer
- Added FREQ (frequency) radio setting
- Changed carrier LSO to transmit on a frequency
- Added LSO and ILS freqs to LSO display
- Added ILS freqs to ATC/Airboss displays
- Handled "RPC_MuvsDmg" error
- Fixed: soldiers didn't have running animations for clients
- Fixed: TGP marker laser could be visible in spectator mode
- Fixed: net client crashed when attempting to join EF-24 as EWO when a previously detected SL-MRM was destroyed before joining
- Fixed net crash caused by equips being jettisoned while a vehicle is despawning
- Fixed: Unlocking a target when in boresight mode could cause net routine crash in multicrew
- Fixed: Landed AI pilots would sometimes appear to bounce up and down for clients
- Fixed: Soldiers wouldn't load into AI passenger bays properly for clients
- Fixed: certain ground units would appear to move in place looping after dying for clients
- Fixed: EF-24 EWO and T-55 copilot didn't see updated GPS targets when moving a target up/down
- Fixed: Invincible soldiers didn't reset properly when player AV-42 carrying them dies
Units
- Tweaked/added soldier animations
- Added allied IFC, APC units (Model by Browning)
- Added enemy IFV, APC units
- APC variants can carry passenger soldiers
- Added logistics trucks
- Fixed: AI pilots would try to go around if they bounce on carrier landing, even while hooked to a cable
- Fixed: one factory smokestack remained "hot" after destruction
- Fixed: Enemy carrier deflectors didn't have colliders
- Fixed: sea units didn't go cold in TGP after being destroyed
- Mine boat's mines detonate after destruction
- Fixed: altered movement speed didn't quickload properly
- Fixed: ground unit groups didn't resume movement properly after quickload
- Fixed: MQ-31, Manta UCAV, ASF-30, and GAV-25 didn't have IR laser markers
- Updated DMS Cruiser missile launcher models
- Fixed: Allied EW radar was missing colliders
- Fixed: ASF-58 didn't have a hitbox in the nose section
- Fixed: T-55 AI's TGP didn't work properly
- Fixed: Allied IRMD Launcher wouldn't fire
- Added some missing colliders in DMS cruiser and Drone Carrier
- Fixed: AI planes could fall through deck after landing on Allied Carrier
- Fixed quickload issues with AI VTOL taking off
- Fixed quickload issues with AI VTOL waiting for passengers
- Fixed: ground unit group action was overridden by unload rally point
- Fixed error when APC or AV-42 unloads a ground unit with no rally point or unit group
- Improved AI pilot nav path following
- Fixed soldier gun model
- Fixed: Soldiers could try to board a dead AV-42
- Fixed issue with ASF-30 landing
- Fixed issue with T-55 AI landing when vehicle weight is low
- Fixed issue with AI pilots improperly handling bouncing and becoming airborne after landing
Mission Editor
- Added event actions for Soldier units to laser designate targets
- Added event actions for AI pilots to laser designate targets
- Added ability to change ILS frequencies in mission editor
- Added ability to set carrier LSO's radio frequency
- Added ground unit event actions to move to an arbitrary point
- Added custom time of day option
- Added date, and map location settings
- Added Preview Time and Weather options to info bar
- Added event action to transition to a different time of day
- Added event to change the time of day speed
- Fixed: File->Open doesn't reload from disk
- Added File->Revert button to discard changes and reload from disk
- Added hotkeys for New and Move point in path editor
- Added "Any Near Point" conditional for unit groups and lists (arbitrary point)
- Fixed: conditional editor connector lines stopped rendering when center of canvas was out of view
- Fixed: Units preloaded into vehicles (AV-42, APC) wouldn't synchronize spawning with that vehicle is not spawned immediately
- Speed up livery editor loading workshop liveries by not redownloading unless requested
- Fixed: Steam Workshop button didn't work in livery browser
- Fixed: Livery list didn't refresh when new liveries were downloaded from workshop with in-game browser
- Added sorting options for scenario/campaign lists (filename/recently created/recently modified)
Map Editor
- Added Edit->Environment window with cloud height settings and weather/time preview
- Added map latitude/longitude values in Map Info window
- Fixed: Saving a new map before the preview refreshes would not apply the Min/Max height settings
F/A-26B
- Added Up Front Controller numeric input
- Added ILS frequency indicator
- Added laser code input to TGP
AV-42C
- Updated cockpit
- Added Speed AP
- Added Up Front Controller numeric input
- Added Instruments MFD page
- Fixed: marking jettison disarms equips
- Added E-bracket to HUD
- Added OLS to HUD
- Fixed APU gauge lighting
- Fixed: 5th digit was truncated from vertical velocity on HUD
F-45A
- Added radio frequencies tab on top left of MFD
- Added numeric input popup
- Added HSI page
- Added speed autopilot
- Changed autopilot inputs to numpad
- Added laser code input to EOTS
- Fixed ADI heading tape
AH-94
- Added data entry to UFD
- Fixed: Rear torque dial and front APU dial didn't illuminate with instrument lighting on
- Slightly reduced M230 dispersion
- Increased GAU-94 dispersion
- Added BGM-71E TOW anti-tank missile
- Added BGM-71H TOW bunker buster missile
T-55
- Added Up Front Controller numeric input
- Added ILS frequency indicator
- Fixed: marking jettison disarms equips
- Fixed: going back from a subpage didn't work in MFD mirror mode
- Fixed interaction zone of rear CATO trim switch
EF-24
- Added numeric input popup
- Fixed: mp3 player buttons didn't make click sound
- Fixed: Pilot could radar lock any target on TSD when EWO had Radar SOI
- Fixed: extra blue arrows remained on NAV page when switching MALD from one path to another with less waypoints
- Fixed: Radar would lock/unlock rapidly when boresight locking a target at the edge of the radar FOV
- Fixed speed autopilot tooltips
- Fixed tooltip for Set Standby Freq. button
Changed files in this update