- Fixed issue with outro sounds not being mixed with the SFX settings
New Features:
- Camera can now be controlled with WASD
- Added skip intro functionality by pressing ESC
- Added decrement button for the basic attacks
- Added contextual info for interactable to aid player decision making
- Loot chest warning when hand is full
- Buff Shrine when aura already active
- Added camera Edge Panning (Can be disabled from settings)
- Added Keyboard and Mouse Input hints Fail
- Upgraded dice roller animations and feedback
- Added new animation for characters who draw a card
- Added the ability for players to discard a card from their hands to gain +1 AP during their turn. (Capped at 3 times) Fail
- When using Windowed mode, there are more available resolution (this will help ultra-wide screen users to force the game into more commonly used aspect ratios)
- Knocking a character using the “Knockback” feature now deals damage equal to the max knock distance, if they collide with an obstacle or another character
Gameplay:
- Slimmed player decks and basic card distribution to emphasize the class’ strengths
- Re-balanced the damage output of the Tyrant to be threatening but leave opportunities for counter-play
Adjustments:
- Rebinded keyboard shortcuts to 1,2,3...
- Main Menu Lobby UI Improvements
- Adjusted dialogue/tooltip text size
Bug Fixes:
- Typo fixes for card descriptions
- Fixed issue with tooltip text wrapping
- Fixed issue where player incapacitated animations did not play correctly over the network
- Fixed nameplate positions to work correctly with different resolutions and aspect ratios (including ultra-wide screens!)
- Fixed issue when starting an online game with 0 or negative value coins.
Changed files in this update