Features / Improvements
-
Adjusted upgrades and fire rate of Pyro-Cleaver to rebalance it after the latest bug fixes: Add Bleed Chance 40% -> 30%, Add Cripple Chance 100% -> 20% and cost 1800 -> 1300, Increase Bleed Duration cost 1500 -> 1200, Add armor bypass chance cost 1800 -> 1500, Add Freeze Chance 80% -> 30% and cost 2000 -> 1600. Pyro Cleaver's base Fire Rate slowed down.
-
Changed High-Value Target II skill from 15% -> 10% increased Critical Chance.
-
Graphics improvement: Added anti-aliasing filtering to smooth out pixel distortions and make texts more readable
-
Added an options setting for changing the font. Changed the default font to a more readable one
-
Adjusted sound volumes so that click sounds and weapon sound volumes should be better balanced now
-
View scrolling is now slightly smoother
-
Added an explosion effect when the base gets destroyed
Bug Fixes
-
Fixed a recently introduced bug where the Weapon Stats Display was not updating after picking new turret/trap skills
-
Fixed an issue where some stats were overlapping the Resistances in the Enemy Stats display
-
Fixed an issue where the Engineer skills Trap Critical Chance and Trap Bleed Chance were not displayed in the Stats view
-
Fixed High-Value Target II skill
-
Adjusted shotgun's muzzle point lower since it could not shoot through narrow doorways properly
-
Fix mission failed text position
Changed files in this update