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Update notes via Steam Community
Features / Improvements
  • Adjusted upgrades and fire rate of Pyro-Cleaver to rebalance it after the latest bug fixes: Add Bleed Chance 40% -> 30%, Add Cripple Chance 100% -> 20% and cost 1800 -> 1300, Increase Bleed Duration cost 1500 -> 1200, Add armor bypass chance cost 1800 -> 1500, Add Freeze Chance 80% -> 30% and cost 2000 -> 1600. Pyro Cleaver's base Fire Rate slowed down.

  • Changed High-Value Target II skill from 15% -> 10% increased Critical Chance.

  • Graphics improvement: Added anti-aliasing filtering to smooth out pixel distortions and make texts more readable

  • Added an options setting for changing the font. Changed the default font to a more readable one

  • Adjusted sound volumes so that click sounds and weapon sound volumes should be better balanced now

  • View scrolling is now slightly smoother

  • Added an explosion effect when the base gets destroyed

Bug Fixes
  • Fixed a recently introduced bug where the Weapon Stats Display was not updating after picking new turret/trap skills

  • Fixed an issue where some stats were overlapping the Resistances in the Enemy Stats display

  • Fixed an issue where the Engineer skills Trap Critical Chance and Trap Bleed Chance were not displayed in the Stats view

  • Fixed High-Value Target II skill

  • Adjusted shotgun's muzzle point lower since it could not shoot through narrow doorways properly

  • Fix mission failed text position

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