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Update notes via Steam Community

Techs and building costs are now in-line with the wiki and are a lot more consistent.

Fixed

  • Fix: Tech -> Base cost ignores prerequisites for non-repeatable technologies

  • Fix: Graphics -> VSync not applied when starting game, if previously enabled [required manually re-enabling after starting game].

  • Fix: Colony -> Building base costs are very inconsistent and unpredictable.

Windows Depot 2231271
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