0.9.0.5 (7/24/2024)
- Balance - Tweaked certain marauder, pirate, and scavenger crises to trigger later in the game. Hoverjet marauders, for example, are not supposed to show up until much later. Reduces late game difficulty.
- Balance - Crisis frequency is halved.
- Added a warning message for structures with habitats in range, but not enough total workers for that structure.
- You get a notification whenever your cloud seeders successfully alter the weather.
- Reduced Cloud Seeder power requirements.
- Bug fix - Fixed Cloud Seeders unable to use attached Cooling Towers, since they absolutely need them to function.
- Bug fix - Fixed a number of incorrect waste heat coefficients across most structures in the game.
- Bug fix - Fixed powerplants erroneously believing they are out of power.
- Bug fix - Fixed errors on some powerplants not showing up.
- Bug fix - Fixed black shadow grid lines that appear on certain terrain formations, especially sand dunes.
- Crash fix - Fixed a rare crash caused by a race condition
- Perf - Reduced terrain generation memory pressure.
- Perf - Improved terrain generation speed slightly.
- Perf - Slowed the rate of terrain generation. Causes the terrain to look low-res for slightly longer than before, but alleviates the frame rate lagging when moving the camera around.
- Fixed a pretty egregious memory leak related to terrain generation.
Hotfix 0.9.0.5
Update notes via Steam Community
Some depots below may not display changed files because our bot does not own the specific depot or game.
Game can be donated with a key, by sending a gift, or using curator system.
- Loading history…
- Loading history…
- Loading history…
Changed files in this update