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Update notes via Steam Community
0.9.0.5 (7/24/2024)
- Balance - Tweaked certain marauder, pirate, and scavenger crises to trigger later in the game. Hoverjet marauders, for example, are not supposed to show up until much later. Reduces late game difficulty.
- Balance - Crisis frequency is halved.
- Added a warning message for structures with habitats in range, but not enough total workers for that structure.
- You get a notification whenever your cloud seeders successfully alter the weather.
- Reduced Cloud Seeder power requirements.
- Bug fix - Fixed Cloud Seeders unable to use attached Cooling Towers, since they absolutely need them to function.
- Bug fix - Fixed a number of incorrect waste heat coefficients across most structures in the game.
- Bug fix - Fixed powerplants erroneously believing they are out of power.
- Bug fix - Fixed errors on some powerplants not showing up.
- Bug fix - Fixed black shadow grid lines that appear on certain terrain formations, especially sand dunes.
- Crash fix - Fixed a rare crash caused by a race condition
- Perf - Reduced terrain generation memory pressure.
- Perf - Improved terrain generation speed slightly.
- Perf - Slowed the rate of terrain generation. Causes the terrain to look low-res for slightly longer than before, but alleviates the frame rate lagging when moving the camera around.
- Fixed a pretty egregious memory leak related to terrain generation.
Windows 64-bit MegaFactory Titan Windows Depot 1803551
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macOS 64-bit MegaFactory Titan Mac Depot 1803552
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Linux 64-bit MegaFactory Titan Linux Depot 1803553
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