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Update notes via Steam Community

New Features:
Introducing Experimental Pixelitos!
-Allows Players to Try Newly Introduced Pixelitos Before They're Officially Added
-Enable/Disable this Setting Before Starting a Match Online
-This Setting is ON by Default
-If Experimental Setting OFF, Teams with Experimental Pixelitos will be Replaced with Random Pixelitos

Pixelito Updates:
9 New Pixelitos Have Been Added (Experimental)!
-Glanissary
-Chevalirror
-Mirronin
-Clayby
-Amphoraide
-Goverjar
-Searpent
-Fuegobra
-Coilcoatl

Gameplay Updates:
-Consecutive Evolution Bonuses No Longer Overwrite Previously Granted Bonus Slot
-Various Pixel Spire Battle Teams Stats Updated for Difficulty

System Updates:
-Logic Implemented to Reduce Situations Where Abilities Recursively Trigger One Another Infinitely

Fixed Bugs:
-PopUp Warning For "Character Not Created" When Starting Game Not Appearing When Selecting Online Game
-Wealthy Yaku's Damage Output Fixed After First Finished Shop with Yaku (2nd Attempt)
-Cosmite Getting Knocked Out from Ability-Based Attack Can Cause Game to Softlock
-Sedimelementary Line Not Always Spawning Expected Number of "Children" on Faint
-Shop Sometimes Ends Before All "On Shop End" Triggers Can Be Completed
-Evolution Bonus Slots that Are Locked Still Have Their Contents Replaced if Next Turn is a New Tier

Windows Depot 2999541
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