Hi everyone! Here are the patch notes for the latest update.
Game Balancing
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Added 5 new Desert faction kill missions.
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Increased the health of Desert Needleberry hazards.
Bug Fixes
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Fixed crash caused when hosting a multiplayer game, applying a skin that's unlocked by completing tasks, qitting the game then re-joining.
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The filters for Advance Splitters and Mergers no longer shows in-development resources and blocks.
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Debris is now granted to the player when lowering terrain with the Terrain Tool.
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The Terrain Tool now displays a counter to indicate how much debris the player has.
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Concrete can now be rewilded with the Terrain Tool
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Fixed bug where if you exit build beam while in your Tech Cargo, you can't remove blocks from your Tech.
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Fixed issue with Techs not cooling down correctly when in shadows from Shade Trees.
Known Issues
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Snapshot Manager filter names are showing develpment names instead of player facing names.
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When using a controller, dropping your Tech while an item is held leaves you in a state where you cannot move or freely place the item you are holding.
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Alt-scrolling on a block with no variants in the Tech Cargo will make the image disappear.
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The enemy Tech called ‘Grouper’ has a nametag above its head. This is inconsistent with all other enemies in the game.
Changed depots in release_untested branch