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Update notes via Steam Community

Hi everyone! Here are the patch notes for the latest update.

Game Balancing

  • Added 5 new Desert faction kill missions.

  • Increased the health of Desert Needleberry hazards.

Bug Fixes

  • Fixed crash caused when hosting a multiplayer game, applying a skin that's unlocked by completing tasks, qitting the game then re-joining.

  • The filters for Advance Splitters and Mergers no longer shows in-development resources and blocks.

  • Debris is now granted to the player when lowering terrain with the Terrain Tool.

  • The Terrain Tool now displays a counter to indicate how much debris the player has.

  • Concrete can now be rewilded with the Terrain Tool

  • Fixed bug where if you exit build beam while in your Tech Cargo, you can't remove blocks from your Tech.

  • Fixed issue with Techs not cooling down correctly when in shadows from Shade Trees.

Known Issues

  • Snapshot Manager filter names are showing develpment names instead of player facing names.

  • When using a controller, dropping your Tech while an item is held leaves you in a state where you cannot move or freely place the item you are holding.

  • Alt-scrolling on a block with no variants in the Tech Cargo will make the image disappear.

  • The enemy Tech called ‘Grouper’ has a nametag above its head. This is inconsistent with all other enemies in the game.

Changed depots in release_untested branch

View more data in app history for build 15137474
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