Skip to content

Start typing to see game suggestions. This only suggests apps that have a store page.

Enter Submit to view all results. Ctrl+Enter View and filter in instant search.
Close ×
Search powered by Algolia
Update notes via Steam Community

Character options:

User interface:

  • You can now be able to left-click on an open feat to collapse it.

Modding:

  • Added QEffect.BonusToInitiative to allow feats and class features to add bonuses to initiative

  • Added Armor.Item to allow feats and class feature to see what armor a character is wearing

  • Added TileTarget.AdditionalTargetingRequirement to allow adding restriction to tile-targeting spells and actions

Bugfixes:

  • Spells (Scorching Ray): You should be able to target only a single enemy with the two-action version of the spell.

  • Classes (Barbarian): The wolf animal instinct caused the rules engine to crash if you critically failed a trip check.

  • Items (shove weapons): Shove weapons didn't give you the option to drop the weapon instead of falling prone in case you critically failed a shove check.

  • User interface: Multiple bonuses of the same type to the same skill stacked in the rules block (display bug only).

  • Spells (Summon Animal, Summon Elemental): You could summon a creature into an area where it can't stand, which caused the rules engine to crash.

  • Loading history…
SteamDB has been running ad-free since 2012.
Donate or contribute.
Open link