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Update notes via Steam Community
  • Increased fission rate for player-controlled lifeform. Rate will scale with the controlled lifeform's maximum fission energy requirement.
  • Increased number maximum of fissions to get another ability to 5.
  • Increased overall fission points awarded in levels, added total eliminations to calculation.
  • Increased maximum possible fission points if leaving a level early to 64.
  • Added food-to-energy conversion rate stat, affects how much energy is gained per unit of food.
  • Added the new food-to-energy stat to Basic Enzymes and added two new more powerful variations under Stat-Mutations in the Upgrades section.
  • Improved description text for abilities and mutations. Stats will be shown with more colors and values.
  • Fixed issue with abilities on hud showing default stats instead of mutated stats on hover tooltip.
  • Fixed issue with disabling too many stat mutations, if less than 3 stat-mutations are enabled and no valid ability-mutations are available, then mutation choices will be populated with the default unlocked mutations.
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