General
- All events now have art and most have had their choices reworked
- Added new elite fight to Act 2
- Added a simple map reveal animation to the beginning of acts
- Blind Recluse health reduced by 200
- Beholder health reduced by 200 and now summons 1 fewer tentacles before Ascension 8
- Targeting Projectile and Directional cards now shows an arrow near the hero showing the targeted direction
- Fixed crash if pressing DPad directions before combat starts
- Reduced likelihood of getting the same combat twice in a row
Ascensions
- For Ascensions 1-5, Ascension progress is unlocked for all hero combinations
- Ascensions 6-10 are now known as “Heroic Ascensions” and get unlocked for each unique hero pairing
Phantom
- Acrobatics: energy cost 2 -> 1, upgrade makes it innate
- Backstab: damage 6+6(9+9) -> 6+8(9+11)
- Drifter’s Gift: rarity changed from rare to uncommon
- Fan of Knives: now has a wide conical shape; upgrade increases Exposed 1 -> 2 and increases damage from 6 to 8
- Gloaming: energy cost 2(1) -> 1(0)
- Heavy Chakram: now counts for all generated cards this combat; damage per generated card from 5(7) to 2(3)
- Lizard Kick: damage 8(11) -> 9(12)
- Shrouded Blades: Costs X and grants Phantom X+2 Kunais. Upgrade gives X+3 Kunais.
- Pacify: when you apply intimidate, you apply -1 Fervor this turn
- Stygian Bomb: damage 20(28) -> 24(32)
- Trickster’s Veil: now works with defense and block runes
- Whirling Dervish: now a projectile; deals 7 damage and applies 2 Feeble and chains to 2(4) additional targets
Dragoon
- Heads Up: now a Dragoon card (was Phantom), block increased from 5(8) -> 6(9)
Changed files in this update