Patch Notes:
- Added bounce effect and particle effects to most resources harvested with tools.
- Fixed Pig Hut to make Leather and Rot..
- Added Cow mob.
- Reworked the Fuel system so it does not over generate ash and cause lag.
- Added Large Animal Traps which allows players to capture cows and sheep to craft Cow Pens and Sheep Pens. Sheep Pen will generate Wool/Raw Meat and Cow Pen will generate Raw Prime Meat and Rot.
- Fixed medical tray collusion which was preventing the pickup of bandages and pills in the hospital building. Now players can pickup pain pills and Bandages there.
- Added Seed merchant where players can buy and sell seeds.
- Improved saving lag but we still have some work to do with it.
- Fixed bug where the compass display doubles on death.
- Added destruction effects on all building parts so you can see when you destroy a building part.
- Improved Ceiling placement allowing up to 4 ceilings to be placed with one support. Ceilings can also be placed on foundations.
- Changed how the Raider mobs take damage, now they will only have a 20% chance of being staggered when a player hits them preventing players from constantly staggering a enemy and just killing him.
- Added harvestable Stop Signs, harvestable Vending Machine.
- Updated display when chatting with a NPC Trader.
- Copper Ore, Copper Ingot and Copper Wire added.
- New recipes added to Research Table: Book Metal Plate, Book Electric Wire, Book Copper Wire, Book Metal Pipe, Book Piston.
- Updated Ui so that items so that looted items will first stack in the hotbar on similar items before they get placed in inventory.
Changed files in this update